Showing 398 open source projects for "java memory game"

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  • 1
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
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  • 2
    The project that closes the gap between Marauroa and an actual Game/Application Java Project: Source Repository: https://bitbucket.org/javydreamercsw/simple-marauroa-java Issue Tracker: https://simple-marauroa.jira.com/browse/SMS NetBeans RCP Project: Source Repository: https://bitbucket.org/javydreamercsw/simple-marauroa-rcp Issue Tracker: https://simple-marauroa.jira.com/browse/SMSR
    Downloads: 0 This Week
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  • 3

    JavaCá&Lá

    A Java Distributed Shared Memory Middleware

    How can we easily develop applications for multicore or multicomputer architectures? We frequently use middlewares for that problem, but they are often complex and less productive. This way, at DECOM-UFOP, we have a middleware, named JavaCa&La or just JCL, to build portable and scalable solutions over many high performance computer architectures. Our middleware APIs is simple, intuitive and designed for young and senior programmers who don’t have high performance programming skills. Using...
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  • 4

    TISP

    A simple, LISP-like programming language.

    ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
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  • 5

    JHCaching

    Lightweight LRU Caching library with persistence

    LRU caching map is Least Recent Used Map, (see Wiki), meaning that a Key,Value pair is stored in the cache, with a "expireTime", but every time the Key is retrieved (get method) the expire time is extended. It is a simple POJO one jar library. With complete documentation with examples and javadoc. When the cache reaches is "maxSize" or a cleanup of the cache is performed (automatically by deamon thread dependent on the "LRUCachingMapConfiguration"), it is the keys with least recent...
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  • 6
    MOQL

    MOQL

    Query and statistic the objects in memory like SQL

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  • 7
    Micro-agents
    An efficient Java-based Multi-agent Platform implementing the micro-agent concept µ² offering network support and multiple agent implementation languages. Detailed instructions and documentation can be found under http://www.micro-agents.net. This project has been moved to Github.
    Downloads: 0 This Week
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  • 8
    Synder

    Synder

    Atom/RSS/SearchSuggestion/OPML processing framework

    Synder is an Atom/RSS/SearchSuggestion/OPML processing framework It is Optimized For Android, but works with Java SE/EE. Synder has a small-footprint, low memory consumption. The only dependency for parsing is a SAX2 implementation.
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  • 9
    IndexedCollection

    IndexedCollection

    Automatic, in-memory NoSQL composite-indexing of a Java Collection

    This package extends the standard Java collections framework to provide the IndexedCollection class, which offers simple, automatic, in-memory NoSQL composite-indexing of a standard Collection of objects. It offers an alternative or a simpler complement to complex ORM implementations. For example, if an application has a class called Book which contains attribute classes Author, Genre, and Title, an IndexedCollection of Book objects may be (a) indexed automatically via programmer-specified CompositeIndexes such as Genre/Title, Author/Title, Genre/Author/Title, etc., and may then be (b) queried in a NoSQL manner using the IndexedCollection#getValues method. ...
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  • 10
    OWASP Security Shepherd

    OWASP Security Shepherd

    Web and mobile application security awareness/training platform

    The OWASP Security Shepherd project enables users to learn or to improve upon existing manual penetration testing skills. Utilizing the OWASP top ten as a challenge test bed, common security vulnerabilities can be explored and their impact on a system understood. The by-product of this challenge game is the acquired skill to harden a player's own environment from OWASP top ten security risks. The modules have been crafted to provide not only a challenge for a security novice, but security...
    Downloads: 7 This Week
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  • 11
    csmake

    csmake

    Cloud Service Make.

    To make the native application to support cloud service, csmake will genarate a client stub and the service application, it's similar with the webservice, COBAR, omniORB, SOAP, gsoap etc.
    Downloads: 1 This Week
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  • 12
    Pootle, Virtaal & Translate Toolkit

    Pootle, Virtaal & Translate Toolkit

    Localization tools built by localizers for localizers

    Tools for localization: - Pootle: web based translation management system. - Virtaal: Computer Aided Translation (CAT) tool. - Translate Toolkit: QA, format conversion and support (PO, Java .properties, OpenOffice, Mozilla, XLIFF, TMX, TBX, CSV, Qt .ts).
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    Downloads: 44 This Week
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  • 13
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ButterKnife is an annotation-based view binding library for Android that reduces boilerplate in Activities, Fragments, and custom views. Developers replace repetitive findViewById calls with BindView fields and define UI event handlers using annotations like @OnClick, with the library generating efficient binding code at compile time. Because it relies on annotation processing, there’s no reflection at runtime, keeping startup paths lean and predictable. The generated bind/unbind lifecycle...
    Downloads: 0 This Week
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  • 14
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
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  • 15
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound.
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    Downloads: 247 This Week
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  • 16

    Easy Simple Network Library

    A MINA-like, cross-platform C++ network library based on boost::asio

    The full name of "esnetwork" is "easy simple network library". It is a cross-platform C++ network library based on boost::asio (http://think-async.com). It aims to be a simple, easy-to-use and full-featured networking framework, like MINA in Java.
    Downloads: 1 This Week
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  • 17
    As of now, you can get Ehcache only from ehcache.org or Maven central. A simple, fast, thread safe, standards based cache for Java, and provides memory and disk stores and distributed operation for clusters. ehcache is widely used in such open source projects as Hibernate and Spring. Terracotta offers enterprise edition
    Downloads: 0 This Week
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  • 18
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 19
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
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  • 20
    WesWorkshop

    WesWorkshop

    Create units and attacks for Wesnoth!

    This utility provides a GUI to create unit files for the game "Battle for Wesnoth". The user sets the unit properties from the GUI of the utility. Once all the properties have been set, it is possible to export them into a .cfg which will be read by the game. Further details can be found in the project wiki: http://sourceforge.net/p/wesworkshop/wiki/. Version 1.1* released. Please go to the wiki page to see the changes. Note you will not be able to load your works developed with the...
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  • 21

    Mobile Suite

    Mobile Suite is a set of J2ME midlets with a common UI

    Mobile Suite is a set of J2ME midlets with a common UI. Applications are grouped in three: - game (Reversi, Bubblet, ...), - application (Secure SMS, RSS Reader, ...) - programming tool (libraries, test suite, ...).
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    Downloads: 0 This Week
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  • 22

    Immutable Sparse Wave Trees (WaveTree)

    Realtime bigdata tool for bit strings up to 2^63 based on AVL forest

    Realtime bigdata tool at the bit level based on immutable AVL forest which can be run in memory or, in future versions, as a merkle forest like a blockchain. Main object is a sparse bit string (Bits) that efficiently scales up to 2^63 bits normally compressed as forest has duplicated substrings. Bits objects support reading bit, byte, short, int, or long (Java primitives) at any bit index in 64 bit range. Example: instead of building a class to hold a header and then data, represent all of that as Bits, subranges of them, and ints for sizes of its parts. ...
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  • 23

    deapheap

    Deap is a doubly heap for both min and max number access.

    A deap is a doubly priority queue for efficient data operations. Both insertion and deletion operations take O(log(N)) time. Access of min or max takes constant time. It can be useful when both min and max are needed in the queue. It can also be used in situations where the number of items is too large and items with low priorities can be dropped with keep memory footprint small.
    Downloads: 0 This Week
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  • 24
    Uiautomator-bot

    Uiautomator-bot

    Automated Uiautomator tool.

    Uiautomator-bot is a automation tool for UIautomator. Simple intutive way to develop and execute test cases on multiple devices simultaneously.
    Downloads: 0 This Week
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  • 25

    Immutable Collections for Java

    Immutable/Persistent Collections Library

    Library providing immutable/persistent collection classes for Java. While collections are immutable they provide methods for adding and removing values by creating new modified copies of themselves. Each copy shares as much as possible of its structure with other copies to minimize memory consumption. The library includes a singly linked (cons/cddr style) list/stack, an integer trie based indexed list, a 2-3 tree based random access indexed list, a 2-3 tree based map, a hash trie based map, and hash and tree based sets, and sparse arrays. ...
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