Showing 1542 open source projects for "graphics software"

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  • 1
    The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
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  • 2
    Customization/improvement of the Second Life® client to integrate with virtual reality systems.
    Downloads: 0 This Week
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  • 3
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
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  • 4
    This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout
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  • 5

    holly-gtk-widgets

    A free library of .NET/GTK# widgets

    A collection of useful Gtk# widgests including combo box, simple list, date editor, font and color picker, etc....
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  • 6
    A Graphical Editing Framework(GEF), for Python. It provides a canvas similar to wxArt2D and a editing framework based on MVC. The framework can be used to develop scientific and engineering tools that require graphical editing.
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  • 7
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
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  • 8
    Sharp Tile is a tilemap editor for editing tilemaps for games. The Program produces different kinds of map arrays depending what language your game uses.
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  • 9
    OgreForms provides a seamless integration of .Net Windows Forms with the OGRE 3D rendering engine.
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  • 10
    OpenGMP is an open service platform for implementing advanced decision support solutions for the mining enterprise.
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  • 11
    openlpr is a open source project to implement license plate recognition in Win32 and Linux platform. It will provide the basic image processing to locate plate and character split and a neural network design to recognize character.
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  • 12

    NextRT

    A modern 3D App framework using OpenCL to render via raytracing

    Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
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  • 13
    PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
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  • 14
    A class/library which uses the graphic card for linear algebra. Warning : you will need a GeForce 8 serie to take profit of this class.
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  • 15
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 16
    Simple 2D engine built upon OpenGL using C++ and an XML file system.
    Downloads: 0 This Week
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  • 17
    The Free Pascal GFX Library is a framework to quickly develop cross-platform GUI software. It is light weight, and connects directly to the underlying system, allowing for the creation of small and fast graphical applications.
    Downloads: 0 This Week
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  • 18
    This is the beginning of a project I would like to enlist the help of developers. nothing exists for a rather sureal, low grade weather, rainy, pt. pleasant video game with dimensional interplay and UFO's invading and beings such as mothman.
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  • 19
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
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  • 20
    The Watermarks is a java library for images and text watermarking fingerprinting and tamper-proofing. The supported carrier formats for a watermark are JPEG and PDF. The project also aim to build a test environment to evaluate robustness of implemented a
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  • 21
    Port of the Irrlicht engine for the S60 3rd Ed platform. Aimed to be run in the Nokia N95 8Gb.
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  • 22

    MultiMon Manager

    A Object Pascal Library to handle multiple Monitors under Windows.

    MultiMon Manager (MMM) is a Library to handle, detect, enumerate and control multiple Monitors under Windows, written in Object Pascal. MMM is capable to use the Windows Low-Level Monitor API including VESA Monitor Control Command Set (VESA MCCS). You can use MMM to read out your Monitor Capabilities like physical Resolution, supported Resolutions and Refresh Rates, Vendor Informations, Firmware Version and current settings like Brightness, Contrast, Gamma and so on. You can use...
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  • 23

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
    Downloads: 0 This Week
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  • 24
    We have relocated to http://code.google.com/p/phoenixgl/
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  • 25

    Taupical

    TALLA AUTOMÁTICA DE PIES PARA AJUSTE DE CALZADO

    DOCUMENTACIÓN A PRESENTAR. 1. Memoria preliminar describiendo la tecnología a utilizar y su justificación, planificación de las tareas a realizar y distribución de dichas tareas entre los miembros del grupo. 2. Ejecutable que cumpla los requisitos establecidos en la memoria. 3. Memoria final del proyecto, en el que se incluirá: a. Descripción de la tecnología utilizada y, en el caso de que no coincida con la establecida en la memoria preliminar, justificar el cambio. b....
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