Showing 402 open source projects for "java 3d game"

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  • 1
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts.
    Downloads: 0 This Week
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  • 2
    Framework for stock exchange simulation and game to use it
    Downloads: 0 This Week
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  • 3
    GraphEditor

    GraphEditor

    Graph editing tool

    For creating graphs with can be exported to use in game making environments.
    Downloads: 0 This Week
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  • 4
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 5

    Energic Network

    Custom Minecraft network

    Energic is not really that special, it's built from the ground up by people that miss how basic the minecraft launchers were. We're aiming to bring you great play ability with our modpacks and a diversive launcher to help you. Recoding everything in C#, everything is going to change even the design. Feel free to get the source code if you know any decent VB.Net and send me what you did in a .zip file in a private message.
    Downloads: 0 This Week
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  • 6
    Java 3D Editor

    Java 3D Editor

    An editor for Java 3D scenes

    A Java 3D graphics tool that can be used to implement graphics applications for various purposes. Provides the user interface in which a three-dimensional objects can be manipulated with ease. The application also allows you to generate code from the scene in the Java language automatically, so that objects can be created and used to run graphical applications later.
    Downloads: 14 This Week
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  • 7
    DominoBot

    DominoBot

    An IRC bot project case study.

    ...Pure J2SE. Java 6.0 compliant. GPL v3 license.
    Downloads: 0 This Week
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  • 8

    JSolutions

    The solution to all your problems

    The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
    Downloads: 0 This Week
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  • 9
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 18 This Week
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  • 10

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 1 This Week
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  • 11

    ProjectD

    Resource Manager Library for Java Games

    ProjectD allows you to consolidate every file your Java game needs inside the Jar, as well as providing a level format and a texture management system.
    Downloads: 0 This Week
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  • 12
    DiffReport

    DiffReport

    Code Difference report

    Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and...
    Downloads: 0 This Week
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  • 13

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 14
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 15
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 16
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 17
    The Modding Table

    The Modding Table

    A software to craft easily your own Minecraft mod, without coding

    NOTE: THIS PROJECT HAS BEEN DISCONTINUED FOR MONTHS AND IS NO LONGER AVAILABLE FOR THE LATEST VERSIONS. The Modding table is a free software by CraftYourMod, to craft easily your own Minecraft mod without writing a line of code. Just configure your mod, add blocks/items, export it, compile it and run it ! The Modding table is also Cross Platform, so you can run on every recent OSes. There is also a WYSIWYG crafting recipe editor.
    Downloads: 1 This Week
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  • 18
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 50 This Week
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  • 19
    PovClipse is an eclipse editor plugin for Povray (Persistence of Vision Raytracer) scene- and include files. It features syntax highlighting, code folding, code assist, outline view as well as running Povray or MegaPOV using render configurations.
    Downloads: 2 This Week
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  • 20
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 21
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 22
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 23

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
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  • 24
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 25
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 0 This Week
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