Showing 1542 open source projects for "graphics software"

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  • 1
    LW GUI arose as a pure C++, pure X windows replacement for Allegro. It is a raster graphics library for X, with a powerful GUI. It is intended for use in games and utilities.
    Downloads: 0 This Week
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  • 2
    Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
    Downloads: 0 This Week
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  • 3
    Universal Platform (UP) is a software layer (library) with pseudo-standartized interface which allows now to create applications with C++ for Win32,Linux,FreeBSD operating systems (other languages and OS may be supported in the future)
    Downloads: 0 This Week
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  • 4
    ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later. HOME @ http://rsb.info.nih.gov/ij/
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    Downloads: 2 This Week
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  • 5
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 6
    The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.
    Downloads: 1 This Week
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  • 7
    CamIt is a Windows command line tool for continuously capturing a window (or the entire desktop) and saving the video stream as a WMF (Windows Media Format) file. Optionally, sound is also recorded and stored in the WMF file.
    Downloads: 0 This Week
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  • 8
    It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts) We describe the windows content in XML!
    Downloads: 0 This Week
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  • 9
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 3 This Week
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  • 10
    mjpgTools is an encapsulation of the JPeGlib and MJPeGtools and several other useful routines into 1 win32-DLL
    Downloads: 0 This Week
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  • 11
    libpg (Poorman's Graphics Library) is a simplified two-dimensional graphics rendering library. It features an elegant API and a very shallow learning curve.
    Downloads: 0 This Week
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  • 12
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
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  • 13
    A component architecture enabling the creation of run-time extensible/upgradable, scalable, composable networked virtual environments.
    Downloads: 0 This Week
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  • 14
    rubygd is a gd (a graphics library) wrapper for the Ruby programming language.
    Downloads: 1 This Week
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  • 15
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 16
    Web based (PHP and MySQL) tool connects Databases to SVG files, merges to variable printed documents with recursion, imposition, and RDM features. Spools: SVGprint, Postscript (2,3), EPS (3), PDF (x/1a, 1.4), VIPP (4), PPML (VDX), VPS.
    Downloads: 0 This Week
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  • 17
    (Historical) PyAcad makes Python available as a scripting language to AutoCAD/IntelliCAD. A builtin module "ads" allows to access and control most aspects of AutoCAD/IntelliCAD from Python programs.
    Downloads: 0 This Week
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  • 18
    A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
    Downloads: 0 This Week
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  • 19
    Commercial quality 3D-engine (C++/DirectX9) and a fully playable prototype of a 3rd person action/adventure game.
    Downloads: 5 This Week
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  • 20
    GameBoy Advance MapStudio is an application for creating and managing maps and tiles for Nintendo GameBoy Advance Projects.
    Downloads: 0 This Week
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  • 21
    BDFfont is a library to handle BDF font (Bitmap Distribution Format file) font with Delphi. This library will solve the lack of support for bitmap font on MS-Windows. A complete documentation and few examples are also avaiable.
    Downloads: 0 This Week
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  • 22
    <table border=0><tr><td><img src="http://jroseviewer.sourceforge.net/images/Icon.jpg"></td><td>JRoseViewer is a Java GUI program that used to view model files (.MDL) created by Rational Rose -- the most famous UML tool.</td></tr></table>
    Downloads: 0 This Week
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  • 23
    Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based GUI interfaces for wide ranges of platforms, including J2SE, PersonalJava and J2ME(coming soon). LwVCL can be used on Zaurus, iPAQ and other devices.
    Downloads: 0 This Week
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  • 24
    The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
    Downloads: 0 This Week
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  • 25
    Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
    Downloads: 0 This Week
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