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Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
A multi-ISA "assembly debugger" with graphical and terminal frontends. Currently sporting LC-3, Georgia Tech's LC-2200, and brain*. MIPS support is in the making, to compete with SPIM. (Windows, Linux, MacOSX; LC-3 simulator and LC-2200 simulator)
A Java-written MIPS simulator developed to stimulate people learning the Assembly language. It adds graphics, sounds and user interation to make writing assembly programs more interesting.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
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The aim of GUINNEA (Graphical User Interfaced Neural Network Architecture) is to develop a comfortable and high-featured neural net simulator which is highly configurable and flexible. It will support many neural nets and visualization features for those
Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's
heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
ManMetAssembly is an assembly simulator wirtten in Java. The aim is to replace "Sim8086" used in universities, as well as enhancing the simulator by proviging fetch-execute cycle information, as well as features oftern found in modern IDEs.
JSim8086 is platform-independent Assembly Language Simulator of the Intel 8086 CPU. It was designed to be a learning tool (CAL) for first year Computing students who are learning Computer Systems Organisation and Assembly Programming.
This is a simulation of an open CPU, called 67-80-85. It tries to implement a simple, efficient CPU. It includes the simulator, an assembler, a sample code for a boot loader (ROM), a microkernel prototype and tests. - "The 3-legged shinning steel horse
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
Microdev is a complete development tool dedicated to microcontroller based boards. It is composed of a graphical and real time simulator and a full featured editor supporting Picbasic, JAL and Asm.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphical interface and various effects.