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Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
BuildGen is a a cross-platform build script generator. It reads some easy to write cofiguration files and creates things such as IDE projects, Makefiles and other forms of build information.
BlueDuck SDA is an open-source automated test framework
...BlueDuck SDA is a powerful yet easy-to-use framework designed to help you build dynamic and robust test scripts for Web and Win32 apps. It is easy, fast, and reliable.
AutoIt v3 is a freeware BASIC-like scripting language designed for automating the Windows GUI and general scripting.
BlueDuck SDA combining automation for Win32 and Web in a single script. The perfect combination for developing automated cases, AutoIt and Selenium together
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Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
stupidGUI is a lite tool for u to create gui applications use c++ under win32.
All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced!
Just make it Pretty,Small,and Stupid!
Patch file shows difference in files in whole lines. Sometimes those lines are very similar, only one or two words changed. This script compares changed lines by characters and highlights actual differences in them - very helpful with long lines.
NimpSmartCard is a framework to interact with smart cards through PC/SC readers as well as test/production readers such as Micropross and Smartware. The framework comes with sample tasks and a sample terminal manager which supports scripts and logs
This project aims to add the ability to create a graphical user interface (gui) dinamically
for Perl programs.
Main features are the ability to specify gui of programs on external files and the usage
of a simple script language to define navigation.
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
PKSV (Pokemon Script Viewer/Editor) is a small program written in C used to decompile, edit and compile scripts in Pokemon Advance ROMs. It has a GUI version (the one most of you will want) and the original command-line version.
Tester2 is simple test framework for functional testing of server applications (j2ee: jms, ejb, tibco, oracle, file, custom). Its tests are command driven, does not need any knowledge of programming.
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
This is a key customizer that provides GUI key editor and flexible script. This project has moved to SourceForce.jp https://sourceforge.jp/projects/zenisynth/
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Tcl-Pkg is a GUI application written in Tcl/Tk. It gives you informations about Tcl-related software on the Internet. Then you will find their updates and download them. This is also the home of Lua-Markdoc, a documentation tool written in Lua.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
This gui engine creates a .net gui defined by xml files. The definitions can be used like a script and so it's possible to change the gui live while your application is still running.
A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Luascript environment.
JyConsole is an advanced Java graphic console for Jython. JyConsole provides an object-oriented completion on Java and Python objects and allows the direct manipulation of objects. JyConsole includes command history, script loading and GUI preference.
JUseCase is a record/replay framework for Java Swing GUI applications. It allows recording of user/GUI interactions to a high-level use case script and user/GUI interaction simulation based on such use case scripts.
ScriptBasic is a mature Basic interpreter that can be used for server side CGI scripting, utility programming or to develop GUI desktop applications. A multi-threaded HTTP Basic application server is available as well with session support.