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Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
Pyjamas-Desktop is the Desktop version of the Pyjamas Web Widget toolkit. Pyjamas-Desktop can even execute javascript, and embed plugins such as Flash. Pyjamas-Desktop is now part of http://pyjs.org
libPPP is an advanced image compression library. Depending on the content of the image, it uses either PGF (Progressive Graphics File) or PNG (Portable Network Graphics) to compress the image.
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Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
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Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
CookXml is a powerful dynamic XML data binding tool for Java. It is designed to be easily extensible and yet simple to use, with advanced exception handling. CookSwing and CookSwt are tag libraries for CookXml to do XML->GUI (XUL) for Swing and SWT.
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
This perl script helps users to create LaTeX Beamer Class presentations with the lowest effort possible. Just write an indented outline, the script does the rest. Status: useable (already in productive use by developer)
OgreSocks is an OO wrapper around WinSock (the Windows Sockets dll), aimed at applications built using Ogre, the OO Graphics Rendering Engine (www.ogre3d.org). OgreSocks is released under the LGPL.
This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
An application to take an image file (jpeg, bmp, etc) and convert it to an array of values suitable for including in source code. Source code is in C++ and developed under MS VS2008 and Emacs. Runs as a GUI app in Windows and a command-line app for *NIX.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
The objective of CLJ++(owned by ChenLuJie) is to gives lots of convenient to image processing developers. This tool has been used in university's lab with many kind of purposes by researchers.
This is a Python script for Blender which uses short (quaternion-based, floretion-based) algorithms to draw curves in space. The user can create new shapes and curves by setting a variety of parameters.
x2svg is software to graphically lay out files like XML Schema, DTDs and Java property files as scalable vector graphics (SVG). Diagrams can be converted into PDF, PNG, TIF and EPS files directly from within x2svg. A simple GUI and ant integration exist.