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UnderHook is a 32-bit x86 non-virtual function hooker. The library has the ability to dynamically intercept arbitrary calls to functions in any process and reroute them to a number of user defined functions.
This is an application programming interface (API) for sTeam (available at open-steam.org). PHPsTeam enables a rapid development of e-learning systems by the usage of the metaphor of virtual knowledge rooms during conception and implementation stage.
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Compiler/Virtual Machine, intended to be OS-independent, but developed for the moment on WinXP. The compiler will understand a flavour of Object Pascal, one which is "extensible" to particular needs (e.g. inline SQL).
C++ Virtual Object Networking Classes. This is a series of generic objects that can be 'linked' together and generic objects that can 'navigate' the networked objects. Supports: mapping, finding/path tracing.
Project's goal is to investigate the possiblity of fully-dynamic programming in memory-constrained environment like microcontrollers using virtual machines and a language+virtual machine for some architectures.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
Deploy in 115+ regions with the modern database for every enterprise.
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Terra-Terra is a virtual operating system, giving the full power of an OS to your internet server. Application developers can build webbased application for Terra-Terra, using its user interface, security system, RTL etc as with any OS.
NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
Adds some of the features from VMware Workstation which were not included in the free VMware Player. Manipulate existing virtual machine's virtual hardware, change network preferences, etc. Coded in Java.
GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java Virtual Machine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
Kernel Emulation on Windows allows you to run x86 Linux native binaries under MS-Windows. No recompiling is required. The goal is to be able to run your favorite distro without dual-booting or using emulation products such as Vmware, Qemu or coLinux
YABI93 is an Interpreter for the esoteric programming language Befunge, version "Befunge93". It is written in Java 1.5 and uses Swing for its graphical interface. YABI supports a multilanguage GUI.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
A virtual machine that interprets and executes UML diagrams. Programmers models UML diagrams, attach code to them and execute them directly. Changes to the digrams will affect the system behavior immediately. The system is implemented in Java.
Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.
A JavaScript interpreter written in PHP 5, that allows to run untrusted scripts in a sandbox on your server. It aims to implement most of Ecma-262 3d edition.