Showing 85 open source projects for "renderer"

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  • 1

    JDateButton

    JDateButton is a Java date selection utility

    JDateButton is a Java date selection utility for graphically selecting the date. It utilises a Button to display the date, which when pressed will bring up a Calendar dialog to select the date. Table renderer and editor versions are also included. The range of dates selectable by the dialog can be controlled as can the locale and date Format. Version v1.3.0 has been migrated to Java 8 and the new LocalDate class. Previous versions were based on the Date and Calendar class. Version v2.0.0 has been migrated to JavaFX. Version v2.1.0 has merged the two code bases providing separate JavaFX and Swing jar files
    Downloads: 0 This Week
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  • 2

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
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  • 3
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
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  • 4
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
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    Aglio

    Aglio

    An API Blueprint renderer with theme support that outputs static HTML

    Aglio is a renderer for API Blueprint documents (Markdown‑based API description format), producing static HTML documentation with theme support. It functions as both a command‑line executable and a Node.js library, allowing integration into pipelines or live-preview workflows. An API Blueprint renderer that supports multiple themes and outputs static HTML that can be served by any web host.
    Downloads: 0 This Week
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  • 6
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 0 This Week
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  • 7
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 3 This Week
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  • 8
    jPod Renderer is based on the jPod library, also hosted here at "jpodlib". This is the long awaited release for platform specific rendering code, both on AWT and SWT. To see jPod and jPod Renderer at work, have a look at www.cabaret-solutions.com
    Downloads: 3 This Week
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  • 9
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    ...png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650-windows.exe (QT 5.2.1) http://download.qt-project.org/official_releases/qt/5.2/5.2.1/qt-opensource-windows-x86-android-5.2.1.exe (Medusa AnimationTool) http://cafe.naver.com/bxengineformarmalade/64 (Typhon ParticleTool) http://cafe.naver.com/bxengineformarmalade/66 ***** Next version! ...
    Downloads: 0 This Week
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  • 10
    Kartograph.js

    Kartograph.js

    Open source JavaScript renderer for Kartograph SVG maps

    kartograph.js is an unmaintained open-source JavaScript library that renders interactive SVG maps in browsers, using jQuery and RaphaelJS. Originating from Kartograph.py, it supports map loading, stylable layers, choropleth maps, symbol overlays (e.g., bubbles), and allows chunked rendering for complex maps.
    Downloads: 0 This Week
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  • 11
    Formagic moved to GitHub. Please visit https://github.com/Weasle/Formagic/ to stay up to date. Formagic is an easy to use, fast and highly extensible HTML form generator written in PHP5. Formagic provides a framework for validating and filtering user input with very little effort.
    Downloads: 0 This Week
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  • 12
    XFaces is a set of JSF component, renderer, tag, and support classes that complements the standard JSF tag library.
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  • 13

    FUGE

    A lightweight GUI library

    FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
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  • 14

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
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  • 15
    DirectX-powered game creator. Easy to use event-based logic with no programming. Drag and drop interface. Includes shaders, physics, layers, debugger and built in behaviors.
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    Downloads: 154 This Week
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  • 16
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
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  • 17
    Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
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  • 18
    A graphical calendar using swing components . It can be created with current or custom selected date, depending on locale and time zone. As others swing components, it use a renderer that can be modified to change the way it is displayed.
    Downloads: 16 This Week
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  • 19
    RTF (Rich Text Format) renderer. Render a single line of rich-text to a TCanvas without use of the TRichEdit component.
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  • 20
    Evver Games is an open source project that contains an AJAX web renderer and framework for creating card games; along with the card games Golf and No Peeking.
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  • 21
    ...It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
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  • 22
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
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  • 23
    Lithron is a CSS2 compatible PDF renderer for XML templates based on PDFlib written in PHP5. It's super-slim and comes with a lot of features, like image import and unicode support. Our CMS project can be found here: http://phundament.com
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    Downloads: 0 This Week
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  • 24
    Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
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  • 25
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
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