Showing 763 open source projects for "linux game"

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  • 1
    Debug criminals we debug the criminals rpg game and adding some extra stuff to the game
    Downloads: 0 This Week
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  • 2
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
    Downloads: 0 This Week
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  • 3
    TFOGS is a test framework for quick action game, it's anti-hack, and it provides a complete implementation to reduce lag.
    Downloads: 0 This Week
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  • 4
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
    Downloads: 0 This Week
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  • 5
    Cel Game Engine is a general purpose Game and Virtual Realtity engine.
    Downloads: 0 This Week
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  • 6
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
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  • 7
    A 3D math library implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
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  • 8
    (REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
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  • 9
    BuorCrass is a generic strategy game. The objective is to model the domain of strategy games, using object oriented tools.
    Downloads: 0 This Week
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  • 10
    Citric is a multi-platform game development suite that will enable you to create amazing 2D and 3D games with ease. It features an incredibly powerful yet simple programming language that makes all this possible.
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  • 11
    PhantomSDL, is a game-development framework written in C++ and based in SDL.
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  • 12
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
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  • 13
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 1 This Week
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  • 14
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
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  • 15
    Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick. It includes common functionality, which most applications will use.
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  • 16
    Swiss GD Knife is a C++ middleware library for game developers, designed to provide miscellaneous but extremely useful library modules that are absent from most other libraries.
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  • 17
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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  • 18
    If you want to make a game in Java, Base should be the first package you import.
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  • 19
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
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  • 20
    Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
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  • 21
    A library and set of components specifically engineered (but not restricted to) electronic game development.
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  • 22
    OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac.
    Downloads: 1 This Week
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  • 23
    Black Wings is a framework built over SDL to make the game/graphical application development easier, by adding a scene system, an event manager, a template manager and a widget system ready to play with, along with many smaller controls.
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  • 24
    OpComm - The Operational Communicator - a IM/collaboration software which should help developers do realtime design and development collaboration even being in distant places of the world, or game players to communicate efficiently during a network game.
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  • 25
    The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
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