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JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
This is the OpenRPG User Interface (OpenRPGUI) project. The goal is to develop a collection of API's allowing RPG programmers to easily talk to various user interfaces. The first attempt will be talking with ExtJS.
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RPG Next Gen Editor is a lightweight RPG (Report Program Generator) editor based on the Eclipse platform. The focus for the editor lies on small size and speed. The goal of this project is a feature complete RPG free-format editor.
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
JVADOC style documentation for RPG\RPGLE\RPG /FREE
Create JAVADOC style html by parsing RPG source members. Works with both fixed & free format and handles extended names. Best results are achieved when special comment style is used, but can work with 'normal' comment blocks as well.
Please send enhancement ideas or changes via email. If I can, I will incorporate them. Thank-You.
Groovy Dice is an open source dice rolling engine written entirely in Groovy that provides a simple way to specify and evaluate complex dice rolling expressions.
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast text editor with links) with tools to rapidly create characters. More ideas can be added in the future
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
This project collects information about the economic system of the computer game "Pirates of the Burning Sea" from "Flying Labs System". All those informations were collected manually.
The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
Kenshira es un sistema Web para crear una comunidad de usuarios que pueda jugar y crear aventuras conversacionales.
Incluye un lenguage propio llamado OgnlScript, un compilador, un interprete y un editor de codigo fuente en Html.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
Armory Interface (short: ai) is a script to include informations of World of Warcraft items from the Armory (Blizzard Web-Database) as PHP object or as MouseOver boxes output, like in the Armory self, but with clean and semantic markup (XHTML) and JS/CSS