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Lyophilizer helps developers create systems of JavaBeans without worrying about different persistent/transactional/secure back ends. It is evolving into JDO and currently supports JDBC, EJB and in-memory storage.
jsh is a pure java application launcher shell. It provides support for java webstart applicactions, user commands scripts, aliases. It runs all java applications (even .jnlp !) in the same JVM, thus saving memory. It will have an small GUI, automatic ap
A role playing game engine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.
HUP is a heap-profiling tool that allows the exploration and reduction of heap space consumption in Java applications. The HUP tool allows a programmer to locate and remove memory bottlenecks, which are caused by unused objects.
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The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
This package provides an acceptable middle ground between
SAX and DOM techniques for parsing XML. It provides
DOM events in a SAX-like manner. Thus, the application
can handle elements without storing the entire DOM tree
in memory.
EnJoy GameKit Development Project.
It's written in C++.
But foundation and it's APIs are much like as OPENSTEP or Java API.
We want to many OpenSource developers develop their game in Cross Platform Environment.
Sente is a 3D JavaGame for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
JOMS is an extremely lightweight, simple Java Enterprise Service Bus. While similar to MULE and MINA, it can be run in a small memory environment or in an embedded server environment. It can also be transparently networked or clustered.
PAGEB is an easy to use tool to create videogames. With PAGEB is not necessary to known any programming language, nor to master complex game development techniques, to create high quality games. All you need is a good game idea and time to develope it.
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
As a player, you may want to play a game which can be customizable and enjoyable. As a game developer, you may want to develop a game more efficiently and enjoy the process of development. Please join in us and make the fertile game soil.
EasyStream is a Java library that ease the task to use streams.
EasyStream is a natural extension of Apache commons-io ( http://commons.apache.org/io/ ), providing advanced solutions to some common but not trivial problem. This library key points are performances, low memory footprint, reduced set of dependencies and simplicity of usage.
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
TX is a free and open source cross-platform Computer Assisted Translation tool with translation memory, full and partial matches, machine translation, glossaries, search engine, support for various document types, and translation projects.
This will be a complex Snake game.
This is our project for the software laboratory at the University of Technology Budapest.
Planed finish date: 2008. May 14.
Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!
Transparent file encryption performs real-time I/O encryption and decryption of the files in any block data with 16 bytes. The encryption uses a 256 bits symmetric key to encrypt or decrypt the data with AES encryption algorithm. Auto file encryption protects data "at rest", meaning the transparent data and files encryption. It provides the ability to comply with policies which can be applied by users, processes and file type. This allows only authorized users and processes to access the...