GTW is a template based, header only C++ wrapper library for GTK+. GTW doesn't alter or hide the underlying GTK+ specific constructs. Developers can mix GTK+ code and GTW code in any proportions to create working applications.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
Functional integration of Hop (SourceForge project Hopper) for Visual Studio.NET. The aim of this project is to simplify the usage of Hop by making selected functions accessible inside Visual Studio.NET.
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AdaPackageTesting is a tool for developers using the Ada95 programming language. With him, it's very fast to create the structure of a test program based of the package specifications (.ads).
The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.
...Higher-level mathematics support, for example Complex numbers, Rational numbers and Matrices.
Virtual Machine architecture.
Co-routines.
Familiar language syntax, influenced by Object Pascal, Python and Ada.
A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
IoBind is a C++ STL compliant library to easily serializing objects to/from string, handle encodings, add encrypion, convert to base64, etc. IoBind uses Meta-Programming to acheive a new way of looking at ostream.
The tcl.prehiti.net applications are a collection of useful development, productivity and image manipulation tools written in tcl. The featured application is mcvs.tcl, a new graphical front-end for CVS.
Dokumentasi Vim (Vi-Improved) dalam Bahasa Indonesia. Ditujukan untuk membantu orang-orang Indonesia mempelajari Vim. Sehingga tidak ada lagi alasan bahwa bahasa merupakan penghalang untuk belajar.
XML Localisation / Localization for C++. An alternative way of handling localised/localized resource strings in C++ to ease the problems of multi-language user interfaces.
This library helps you avoid the use of raw pointers in your C++ code. The classes are proxies that provide strict ownership and reference checking, even in STL containers, and help eliminate resource leaks and dangling references.
To port the excellent and widely used GNAT package heirarchy to other Ada95 compilers - primarly Aonix ObjectAda/Windows - by removing the GNAT specific language extensions.
Radix is a RAD framework for creating native XML web applications. Complete web applications can be created without programming knowledge using XML, XSLT, XPath and related technologies. Radix can be extended using Java, JavaScript, Python, and Tcl.
UniParser is a parser toolkit for creating grammar parsers of streams (of e.g. Unicode characters) with Ada 95 programming language. (If you will request, I may port it to C++.) Very feature rich, flexible, and extensible; however somehow slow and bloate
CUT is a simple, to-the-point unit testing system. It's different from other unit test packages in that it follows the KISS principle. It's designed for C testing, not designed to emulate SUnit.
libHFS was a cross-platform wrapper for highlevel filesystem functions including: links, file enumeration, device enumeration, directory traversal, and directory locations (Desktop, Root, System). CPT is this and more.
The Dragon and Kangaroo Parser Framework Library, for C++, is intended to be useful for developers of more specific parser libraries, generic or otherwise. The aim is to generate, at compile time, efficient parsers from grammars.