The style engine is a php class which generates css files. The selectors, attributes and properties will be defined in a file with css-like syntax. It is providing some features, you can't find in the nativ css like variables, browser specific definitio
Content Management System developed in PHP, using XSLT as templating engine. Can run on different SQL servers (MySql, SQLite, PostgreSQL, MSSQL soon Firebird) with ADODB or PEAR::DB as DBAL. UNIX/Linux like permissions system.
OS-Portable gameengine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
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Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.
Entropia Engine++ is a 2D GameEngine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more.
I've moved the project to http://www.eepp.com.ar .
This is a gameengine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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Zen Worlds is an object oriented C++ virtual worlds / MMO gameengine framework. This project includes Zen Enginegameengine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
phpReady is a lightweight framework for rapid and solid web development using MVC architecture. Taking the best of database abstraction (Pear::MDB2) and the smartest template engine (Smarty).
SaGE (SaneT GameEngine) is a GameEngine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
The Metaphor GameEngine is a component-based gameengine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Is a template engine that compile HTML template to PHP. Is easy to use and install, with 6 tags, 3 php functions and 2 php class. Is WYSIWYG, you work with img/css relative path, raintpl convert to the correct server path. www.raintpl.com
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
FE is a gameengine that aims make game development process easier, provinding most of the things needed to build a game. It uses SDL as back end library
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
PHP framework library that includes MVC object oriented engine with xml configiration, image abstraction library with gd2 and imagemagick, database abstraction based on ADO abstraction layer, time and date handling classes..
A little arcade game written in C++ using the Ogre rendering engine, Audiere and Kranf's XML parser. The game was inspired by the coloney defence game where you shoot down alian spaceships with lazers.
Helma is a web application framework. It offers support for various scripting engines, but still the Rhino JS scripting engine plugin is the only bundled plugin. This project offers a PHP plugin, allowing PHP developers to make use of the Helma web appli