Showing 303 open source projects for "opengl game code"

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  • 1
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 0 This Week
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  • 2
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 3
    paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files. It consists of two files and is easy to use in your source code. It is written in pure C and makes only use of stdio.h, stdlib.h and string.h If you are a game developer
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    Downloads: 2 This Week
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  • 4
    An OpenGL game in which you must hunt birds, animals etc, featuring FULL interfaces, managers for textures, cursors and fonts, well-comented sources... Please note : if a certain version of a package doesn't exist, download the last one before it.
    Downloads: 0 This Week
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  • 5
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 6
    You have seen games like quake or halflife, and you wanted to have such a console in your games, too?
    Downloads: 0 This Week
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  • 7
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 8
    SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
    Downloads: 0 This Week
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  • 9
    A Web Online RPG Game Libaray.
    Downloads: 0 This Week
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  • 10
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 11
    Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
    Downloads: 0 This Week
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  • 12
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 13
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 14
    This project is intended to make os independed (crossplatform) Delphi/Kylix class 'widget' that will allow you to use the same source code on both linux and windows to acces 3D accelerated boards via OpenGL with use of native Kylix,QtWindows and Delphi,
    Downloads: 0 This Week
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  • 15
    Try to build some LGPL CLX components for Open edition Kylix, such as SDL/OpenGL and other closs-platform API CLX suit. make kylix more easy and powerful in Game/multi-media/CAI development.
    Downloads: 0 This Week
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  • 16
    A warehouse of utilities and story source-code for Inform-based interactive fiction stories. Include simple examples of how to write inform, to libraries of useful utilities and objects, to full game source-code.
    Downloads: 1 This Week
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  • 17
    GGDB is a Perl module for decoding and encoding Nintendo Entertainment System Game Genie codes.
    Downloads: 0 This Week
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  • 18
    Tile based games graphics library. Platform independant (relatively), 8 map layers, animated tiles, uses SDL and OpenGL, fast and easy to use.
    Downloads: 0 This Week
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  • 19
    Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
    Downloads: 0 This Week
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  • 20
    TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
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  • 21
    This is a Visual Game Editor built to support editing of biowares award winning games. Starting with DA:O
    Downloads: 0 This Week
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  • 22
    Open,cross-platform game development suite.
    Downloads: 0 This Week
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  • 23
    Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
    Downloads: 0 This Week
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  • 24
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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  • 25
    Mystery Engine is a cross-platform .Net game engine. It is designed to be modular and support both opengl(via the tao libraries) and managed directx. It will include 3D and 2D engines.
    Downloads: 0 This Week
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