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KOL-CE - Key Objects Library CE is a set of objects to develop powerful (but compact) Windows CE/Pocket PC/Windows Mobile/Win32 GUI applications using Free Pascal. The library is based on KOL library by Vladimir Kladov (http://kolmck.net).
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
A C#, C++, Delphi, ActiveX ,javascript and Java trace framework and a trace viewer: Tail, outputDebugString, event log, Log4J, Log4Net, Microsoft EIF support and Pocket PC development (C++ and .NET)
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Python port for Windows CE (Pocket PC) devices. Intended to be as close to desktop version as possible (console, current directory support, testsuite passed).
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
Herecast is an application that delivers location-based services using only an 802.11 network (no GPS required.) It can also be used as an Wi-Fi network scanner for Pocket PC 2003.
NTable is open source .NET grid control based on Model View architecture and made like as JTable control from Java Swing. NTable developed as lite and quick control for .NETCF 2.0 and Windows Mobile (Pocket PC, WinCE). http://ntable.blogspot.com/
The FleXslide slideboard is a text entry system designed specifically for small
touch screens such as the pocket pc. Characters are input by touching within
one of ten text areas and then sliding in one of six directions.
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
This project aims on the porting/update of the existing PC/PocketPC applications of any kind starting with developer tools and ending with games.
The first subproject will be a continuation of development the brilliant PocketConsole/PocketCMS tools from
"Open GPS / LBS library" is a C# base library project for developers who would like to develop a GPS / LBS(Location Based Services) applications on PC(Windows) or PocketPC(CE).