6 projects for "graphics library" with 2 filters applied:

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  • 1
    PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
    5.0 out of 5 stars 6 Reviews
    Downloads: 0 This Week
    Last Update:
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  • 2
    KOL-CE - Key Objects Library CE is a set of objects to develop powerful (but compact) Windows CE/Pocket PC/Windows Mobile/Win32 GUI applications using Free Pascal. The library is based on KOL library by Vladimir Kladov (http://kolmck.net).
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 3
    PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
    Downloads: 0 This Week
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  • 4
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
    Last Update:
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  • 5
    PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 1 This Week
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