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Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice
Aswang is a lightweight and flexible C++ class framework meant to make windows GUI development easier and faster without the imposition of bloated libraries or any particular visual style.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
Liquid Fast Infoset .Net is an XML compression library
Liquid Fast Infoset .Net is a C# class library that allows you to add XML Compression support to your .Net project. Fast Infoset is a ITU-T (X.891) and ISO (IEC 24824-1) standard for producing small binary XML documents that are fast to parse.
THIS PROJECT HAS MOVED TO GITHUB:
https://github.com/LiquidTechnologies/fast-infoset
SmartWin++ is a C++ template GUI library written to give the flexibility of the Windows API without the hassle and lack of typesafety that MFC/WTL delivers. A flexible, expandable abstraction of the Windows API (formerly Win32 API).
SCADA software based on Windows Platform. View;Kernel;Virtual Driver Layer;Virtual Machine;Pascal Compiler;Memory Database;Graphic Library;Scripts Function Library and so on. Developed by C++, supports Windows XP/Windows CE6.0/Windows Mobile
The eXtensible Dynamic Presentation Manager (XDPM) Framework is a solution to adaptation or regeneration of contents in multimodal web application according to the used access device.
TrueProgrammer by TrueTech is the first multi-platform, multi-language IDE/compiler for developers. The system works with BASIC, Tcl, Assembly, C++ and more. Currently, the project is in early production in TCL/TK.
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
SuperWaba is a Virtual Machine for handhelds.
Runs in PalmOS, Windows CE, Win32, and is fully emulated under JDK/browser. Supports Exceptions, has a complete set of UI controls (Palm/WinCE), double and long, grayscale/color, sockets/serial/IR/Bluetooth
Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
db4o is the world's leading open source object database for Java and .NET. Leverage fast native object persistence, ACID transactions, query-by-example, S.O.D.A object query API, automatic class schema evolution, small size (http://developer.db4o.com)
Intel® Mobile Platform SDK 1.3 covered by BSD license, enables developers to build mobile-aware applications. It provides a set of libraries and runtime components, and programming interface, common across Windows and Linux platforms.
BITXml is an open xml based protocol for Machine to Machine communications. BITXml is both language and "transport" agnostic and covers all the requirements of a generic M2M telemetry & control application. For more info www.bitxml.org
This project is the porting of Lua5.1. It base on the porting for Lua5.0 which named LuaCE. It include an interpreter and a library projects file for EVC4.2.
The objective of the OpenBerg Project is to develop Open-Source, Open-Standards-based, Multi-Platform tools for eBook authors, editors and users. We are currently working on OpenBerg Lector, an e-Book reader, and OpenBerg Rector, an e-Book compiler.
This project aims to collect some development tools for Python under windows32 environment. PyGTk and Glade related GUI design tools are my primary concerns.