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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
A grid based movement engine compatible with Phaser3
Grid Engine is a powerful grid-based movement system for Phaser 3. It helps developers create tilemap-based RPGs and tactics games by enabling controlled, collision-aware movement on a defined grid.
PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
Everything you need to build and deploy scalable realtime 3D apps
...Instant login and location sharing with phone number or email. Use the engine, server, client, editor, and scalable infrastructure as needed. OAuth login with Facebook, Google, Steam, Github or instant login with email or phone.
Lichess mobile is the lichess.org official application. It is written in TypeScript, with a bit of Kotlin and Swift. It is a web application that accesses the native SDK, thanks to the Ionic capacitor. The rendering library is mithril.js. It talks to a native Stockfish engine, supporting multiple variants, through a capacitor plugin. Multi-variant chess library is brought by a JavaScript version of scalachess.
Extensible HTML5 app for real-time collaborative projects
...Because Superpowers Core is engine-agnostic, it can be extended with project types and plugins, making it adaptable for games, apps, websites, and other interactive experiences. The core supports live previews, real-time synchronization, and flexible project structures, which makes it appealing for both educational use and small-team game development.