Showing 3 open source projects for "ram"

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  • 1
    CodeEdit for macOS

    CodeEdit for macOS

    Elevate your code editing experience. Open source, free forever

    ...This is a huge limitation because it cannot utilize system resources to their fullest potential. Electron requires a Chromium instance to run. This can mean massive performance losses and high RAM usage even for small apps built on it. Additionally, the overall code footprint is much larger and animations are slower. More frames are lost and things like window resizing feels laggy. Native apps are smooth as butter and utilize system resources much more efficiently for better performance and reliability.
    Downloads: 1 This Week
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  • 2
    SDWebImageSwiftUI

    SDWebImageSwiftUI

    SwiftUI Image loading and Animation framework powered by SDWebImage

    SDWebImageSwiftUI is a SwiftUI image-loading framework, which is based on SDWebImage. It brings all your favorite features from SDWebImage, like async image loading, memory/disk caching, animated image playback and performances. The framework provide the different View structs, which API match the SwiftUI framework guideline. If you're familiar with Image, you'll find it easy to use WebImage and AnimatedImage. Since SDWebImageSwiftUI is built on top of SDWebImage, it provide both the...
    Downloads: 0 This Week
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  • 3
    Aurora Editor

    Aurora Editor

    Aurora Editor is a IDE built by the community, for the community

    Aurora Editor is an innovative Integrated Development Environment (IDE) meticulously crafted in Swift, designed to deliver exceptional native performance on macOS. Envision all the capabilities of Xcode, but enhanced with multi-language support, seamless Git integration, and a suite of your favorite built-in development tools. Aurora Editor is built by the community, for the community, aiming to be the go-to choice for developers seeking a robust and efficient coding environment.
    Downloads: 0 This Week
    Last Update:
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