Showing 3 open source projects for "draw-io"

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  • 1
    Socket.IO-Client-Swift

    Socket.IO-Client-Swift

    Socket.IO-client for iOS/OS X

    Socket.IO-client for iOS/OS X. Supports Socket.IO server 2.0+/3.0+/4.0+. Supports Binary, supports Polling and WebSockets, and supports TLS/SSL. Requires Swift 4/5 and Xcode 10.x. Add the project as a dependency to your Package.swift. Add the Starscream and SocketIO frameworks to your projects and follow the usual Carthage process.
    Downloads: 2 This Week
    Last Update:
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  • 2
    SkeletonView

    SkeletonView

    A way to show users that something is happening and prepare them

    ...If numberOfLines is set to zero, it will calculate how many lines needed to populate the whole skeleton and it will be drawn. Instead, if you set it to one, two or any number greater than zero, it will only draw this number of lines. The skeletons have a default appearance. So, when you don't specify the color, gradient or multilines properties, SkeletonView uses the default values.
    Downloads: 2 This Week
    Last Update:
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  • 3
    RoughSwift

    RoughSwift

    Create hand-drawn, sketchy, comic shape in Swift

    Create hand-drawn, sketchy, comic shape in Swift. RoughSwift allows us to easily make shapes in a hand-drawn, sketchy, comic style in SwiftUI. Use the generator in draw function to specify which shape to render. The returned CALayer contains the rendered result in the correct size and is updated every time the generator is instructed. The beauty of CALayer is that we can further animate, transform (translate, scale, rotate) and compose them into more powerful shapes.
    Downloads: 0 This Week
    Last Update:
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