Showing 6 open source projects for "acme cross-assembler code"

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  • 1
    Swift Cross UI

    Swift Cross UI

    A cross-platform declarative UI framework, inspired by SwiftUI

    SwiftCrossUI implements a simple API similar but not identical to SwiftUI, allowing you to use the basic concepts of SwiftUI to create a cross-platform desktop app. SwiftCrossUI is designed to be flexible and can work with different backends, but has a focus on using GTK+ through SwiftGTK. Create cross-platform desktop apps for macOS, Linux and Windows. Work has been started to support multiple different backends. Switching backends only requires changing a single line of code! ...
    Downloads: 7 This Week
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  • 2
    RxSwift

    RxSwift

    Reactive Programming in Swift

    Rx is a generic abstraction of computation expressed through Observable<Element> interface, which lets you broadcast and subscribe to values and other events from an Observable stream. RxSwift is the Swift-specific implementation of the Reactive Extensions standard. While this version aims to stay true to the original spirit and naming conventions of Rx, this projects also aims to provide a true Swift-first API for Rx APIs. Cross platform documentation can be found on ReactiveX.io. Like...
    Downloads: 0 This Week
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  • 3
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ¿Airtest provides cross-platform APIs, including app installation, simulated input, assertion and so forth. Airtest uses image recognition technology to locate UI elements so that you can automate games and apps without injecting any code. Airtest cases can be easily run on large device farms, using the command line or python API. HTML reports with detailed info and screen recording allow you to quickly locate failure points.
    Downloads: 8 This Week
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  • 4
    Reddit in SwiftUI

    Reddit in SwiftUI

    A cross-platform Reddit client built in SwiftUI

    A cross-platform Reddit client created in SwiftUI. To show off SwiftUI's strength in cross-platform development, I did not use Mac Catalyst for this project. Instead, common UI code is shared between iOS, macOS, and watchOS.
    Downloads: 0 This Week
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  • 5
    Spots

    Spots

    Spots is a cross-platform view controller framework

    Spots is a cross-platform view controller framework for building component-based UIs. The internal architecture is built using generic view models that can be transformed both to and from JSON. So, moving your UI declaration to a backend is as easy as pie. Data source and delegate setup is handled by Spots, so there is no need for you to do that manually. The public API is jam-packed with convenience methods for performing mutation, it is as easy as working with a regular collection type. At...
    Downloads: 9 This Week
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  • 6
    Plugins for .NET, Xamarin, and Windows

    Plugins for .NET, Xamarin, and Windows

    Cross-platform Native API Access from Shared Code

    Here is my essential list of official and community plugins and libraries for applications. You will find a lot of Xamarin and Xamarin.Forms libraries, but also great libraries for .NET that can help power your apps. Xamarin.Essentials give developers essential cross-platform APIs for their mobile applications. Xamarin.Essentials expose over 60 native APIs in a single cross-platform package for developers to consume in their iOS, Android, UWP, or Xamarin.Forms application. Browse through the...
    Downloads: 0 This Week
    Last Update:
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