19 projects for "graphics library" with 2 filters applied:

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  • 1
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 11 This Week
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  • 2

    CaChars

    Graphics mode console I/O for the TRS-80 Color Computer

    This is an add-on for the CoCo Extended Color BASIC that implements 51x24 and 64x24 text screens. All operation of the BASIC interpreter works naturally. It is developed in 6809 assembly language. It may be assembled with LWTOOLS (http://lwtools.projects.l-w.ca) under Linux, or with Windows cross-assemblers such as Chet Simpson's CASM which is included in RainbowIDE. In order to build a disk image, you will also need the Toolshed utility suite....
    Downloads: 0 This Week
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  • 3
    [OFFICIAL] tinyfiledialogs C C++ v3.22.1

    [OFFICIAL] tinyfiledialogs C C++ v3.22.1

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 99 This Week
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  • 4
    PureGEM

    PureGEM

    A new GUI library for Atari ST/TT/Falcon computers

    PureGEM started out as a VCL/LCL style library written in PurePascal. After the system was working, I saw ways to increase the speed while reducing code size, so the design drifted somewhat. Since PurePascal is "Turbo Pascal 7.0 compatible" a number of VCL style features needed to be implemented differently. Namely TNotifyEvent's are replaced with owner recursive methods. RTTI features are implemented via set's. Initially I had planned to use more of the GEM API, but some of the features...
    Downloads: 0 This Week
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  • 5

    xplgraph-cpmgsx-dxforth

    An replacement of DXForth's xplgraph.scr library for CP/M

    See Wiki for usage and more details. Originally, xplgraph.scr library for DXForth was written to work on DOS systems only enabling point-and-plot graphics on VGA-compatible graphics devices. DXForth port to the 8-bit CP/M operating system lacked similar capability. The aim of this project is to provide an replacement of the original xplgraph.scr library, exposing roughly the same API, enabling graphics in DXForth running under CP/M.
    Downloads: 0 This Week
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  • 6
    TempleOS

    TempleOS

    64-BIt Operating System with Compiler

    TempleOS is a 64-bit kernel with compiler, graphics library and tools. It is not a Unix. It was made from scratch.
    Downloads: 21 This Week
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  • 7
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 8

    Freedom

    An advanced GUI system for FreeDOS

    Microsoft has Windows, Linux has GNOME and KDA, but poor FreeDOS, the best OS available has practically nothing. This is an attempt to provide a powerful, full graphics user interface for it. It is partially operational, but needs a lot of work that I don't have the time for right now, so I am soliciting anybody who would like to work on it. To do so, you must use the Euphoria programming language, and only Versions 2.4 or 2.5. A full copy of it is provided here. While FreeDOS will not...
    Downloads: 2 This Week
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  • 9
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 10
    Ogre scene Editor for your games and apps
    Downloads: 0 This Week
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  • 11
    TDO - Typed Data Object is a .NET source code generator (C#/VB) for data layers based on Microsoft SQL Server 2000/MSDE/2005/Express. TDO allows .NET Framework 2.0 developers, to have the source code automatically generated for MS SQL Server databases.
    Downloads: 0 This Week
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  • 12
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
    Downloads: 0 This Week
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  • 13
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 22 This Week
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  • 14
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
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  • 15
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 16
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 1 This Week
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  • 17
    Common Lisp bindings to the SDL library, OpenGL, and more.
    Downloads: 0 This Week
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  • 18
    ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later. HOME @ http://rsb.info.nih.gov/ij/
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    Downloads: 1 This Week
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  • 19
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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