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VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
`Autotemplate' is a document's templates library manager. Users can use, and overload the default templates library ; also easely create new templates. A template can here be define as a specific files hierarchy, defined with rules and parameters.
Programming language designed to be extensible, like LISP but even more so. End result will be similar to Haskell, Scheme, and Python. Extensibility will help with designing a good language.
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This project provides source to accompany the On Scheme (http://pschombe.wordpress.com/) blog. For descriptions of the function of individual files please visit the blog.
zClipse is a project for building Eclipse (http://www.eclipse.org) plugins. Plugins currently being developed include:
TabNavigator - editor enhancements;
JScheme - Scheme integration;
Insectivore - shared TeamTasks, integrated with Tasks view.
In this project we aim to develop scheme libraries for developing
various web applications (especially servlets and xml-based web services). Our approach is to use jscheme (an open source implementation of scheme in Java) as the core language which allow
An implementation of DSSSL, a style language to format SGML or XML documents.
OpenJade contains backends for various formats (RTF, HTML, TeX, MIF, SGML2SGML, and FOT). This project also maintains OpenSP.
The project aims at creating an C weaver for use with Aspect Orientated Programming, it involves Java, C and Scheme writing. The paltform it will run on can vary, but we assure Windows, Linux and Sun.
Miscellaneous modules for guile, such as a reader for regex literals, "join" like perl, and others I've found useful. I would like to adapt these to other implementations of scheme, and/or integrate with existing projects/libraries. Help is welcome.
Schemer is a scheme-based build tool, initially created to handle dependencies. Build files are written in pure scheme, with new syntax defined to handle dependency checking.
Oops [Object Oriented Program System] for Gambit Scheme Provides an Object System with features like CLOS & Dylan but notable differences as well. Requires Gambit Scheme version 4 available at: http://www.iro.umontreal.ca/~gambit/
Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
libtour is a generic tournament processing library. The rules, participants, schedule, and results of a sporting tournament can be defined in the Scheme programming language and given to the library as input.
FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
RScheme is a Scheme implementation with a reflective object system, operating system services, modules, threads, many other system programming features (including the ability to integrate with and compile to C code), and a wealth of useful extensions.
FramerD is a distributed semi-structured object database originally developed at MIT. It provides an internationalized Scheme-based scripting language, built-in text analysis tools, and special support for web scripting.
MEM Net - Mote EMulator Network.
This project will focus on:
1) MEM - Wireless Sensor Node (mote) emulator
2) MEM Net - network of emulated motes
So far, the only released package is visual-sim-slides.
More comming next !
Here we have fun developing software related to embedded extension languages and small languages in many application domains, using existing languages and/or creating new ones.