Showing 3 open source projects for "structs"

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    wasm-bindgen

    wasm-bindgen

    Facilitating high-level interactions between Wasm modules and Js

    wasm-bindgen is a foundational Rust tool that enables seamless interoperability between Rust and JavaScript by generating the necessary bindings and glue code for WebAssembly modules. It allows developers to write performance-critical code in Rust, compile it to WebAssembly, and then expose functions, structs, and APIs directly to JavaScript in a natural and idiomatic way. The tool automates the process of bridging differences between Rust’s type system and JavaScript’s dynamic environment, making cross-language integration significantly easier. One of its key design principles is efficiency, following a “pay only for what you use” model where only the required bindings are generated, minimizing unnecessary overhead. ...
    Downloads: 10 This Week
    Last Update:
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  • 2
    CXX

    CXX

    Safe interop between Rust and C++

    CXX is a library that offers safe interop between Rust and C++. It provides a safe mechanism for calling C++ code from Rust and vice versa, one that is protected from the many possible things that can go wrong when bindgen or cbindgen is used to generate unsafe C-style bindings. The general idea of CXX is to define the signatures of both sides of the FFI boundary embedded together in one Rust module. CXX gets a complete picture from this of the boundary, and through it is able to perform...
    Downloads: 3 This Week
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  • 3
    derive(Error)

    derive(Error)

    derive(Error) for struct and enum error types

    This is a Rust crate that provides a convenient derive macro (#[derive(Error)]) for implementing std::error::Error on your custom error types (structs or enums). The goal is to enable library authors to build expressive, typed error types, with readable Display implementations (via #[error("...")] annotations) as well as From conversions (#[from]), source tracking (#[source]), and optionally backtraces. It is designed so that switching from handwritten error implementation to using this error is not a breaking change: you retain the same API. ...
    Downloads: 1 This Week
    Last Update:
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