Showing 7 open source projects for "python game engine"

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  • 1
    Mini Jinja

    Mini Jinja

    MiniJinja is a powerful but minimal dependency template engine

    MiniJinja is a minimal-dependency template engine based on the syntax and behavior of Python’s Jinja2. It is implemented primarily for Rust and also has Go, JavaScript, Python, C, and CLI-related components. The project supports Jinja-style templates, inheritance, filters, expressions, dynamic objects, and serde-compatible data. It is designed to stay close to Jinja2 while keeping compile times, dependencies, and API surface manageable for Rust programs.
    Downloads: 16 This Week
    Last Update:
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  • 2
    RustPython

    RustPython

    A Python Interpreter written in Rust

    RustPython is an implementation of the Python programming language written in Rust. Its goal is to provide a fast, embeddable, and secure interpreter that can be integrated into Rust applications or used standalone. Because it’s in Rust, it benefits from memory safety and modern tooling, allowing developers to compile Python into efficient binaries or embed it as a scripting engine in Rust projects.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Polars

    Polars

    Dataframes powered by a multithreaded, vectorized query engine

    Polars is a high-performance, multi-language DataFrame library built in Rust using Apache Arrow. It delivers blazing-fast, vectorized, and parallel data manipulation with both eager and lazy execution, making it an excellent tool for data processing in Python, Rust, Node.js, R, and SQL contexts.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    ...Its simulation engine models particle dynamics and fluid interactions, creating visually engaging and often unpredictable outcomes that mimic natural processes. Sandspiel also emphasizes community interaction by allowing users to share, fork, and remix creations, turning the platform into a collaborative sandbox for experimentation. The architecture is designed to support extensibility, including the potential to define custom elements through programmable APIs.
    Downloads: 4 This Week
    Last Update:
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  • 5

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. This level of modularity is desirable for those looking to build highly custom experiences in Minecraft such as minigame servers.
    Downloads: 1 This Week
    Last Update:
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  • 7
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 2 This Week
    Last Update:
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