Showing 3 open source projects for "java games source code"

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    dprint

    dprint

    Pluggable and configurable code formatting platform written in Rust

    A pluggable and configurable code formatting platform written in Rust. This project is under active early development. I recommend you check its output to ensure it's doing its job correctly and only run this on code that has been checked into source control. Monorepo for dprint—a pluggable and configurable code formatting platform. The plugins property specifies which plugins to use for formatting. These may be URLs or file paths to a WebAssembly file of the plugin. By default, plugins...
    Downloads: 4 This Week
    Last Update:
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  • 2
    CloudI: A Cloud at the lowest level
    CloudI is an open-source private cloud computing framework for efficient, secure, and internal data processing. CloudI provides scaling for previously unscalable source code with efficient fault-tolerant execution of ATS, C/C++, Erlang/Elixir, Go, Haskell, Java, JavaScript/node.js, OCaml, Perl, PHP, Python, Ruby, or Rust services. The bare essentials for efficient fault-tolerant processing on a cloud!
    Downloads: 4 This Week
    Last Update:
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  • 3
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 0 This Week
    Last Update:
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