Showing 6 open source projects for "c programming"

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  • 1
    tree-sitter

    tree-sitter

    An incremental parsing system for programming tools

    Tree-sitter is a parser generator tool and an incremental parsing library. It can build a concrete syntax tree for a source file and efficiently update the syntax tree as the source file is edited. General enough to parse any programming language. Fast enough to parse on every keystroke in a text editor. Robust enough to provide useful results even in the presence of syntax errors. Dependency-free so that the runtime library (which is written in pure C) can be embedded in any application. All of Tree-sitter’s parsing functionality is exposed through C APIs. Applications written in higher-level languages can use Tree-sitter via binding libraries like node-tree-sitter or the tree-sitter rust crate, which have their own documentation. ...
    Downloads: 27 This Week
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  • 2
    Autocxx

    Autocxx

    Tool for safe ergonomic Rust/C++ interop driven from existing C++

    autocxx is an open source Rust tool and procedural macro designed to enable automatic, safe interoperability between C++ and Rust. It integrates the functionality of bindgen (for parsing and generating Rust bindings from C++ headers) with cxx (for safe and idiomatic Rust–C++ communication), automating the creation of bridges between the two languages. With autocxx, developers can include C++ headers directly in Rust source code and automatically generate bindings for the corresponding C++...
    Downloads: 0 This Week
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  • 3
    cuda-oxide

    cuda-oxide

    cuda-oxide is an experimental Rust-to-CUDA compiler

    cuda-oxide is an experimental NVIDIA Labs project that brings Rust closer to native CUDA GPU development. It works as a Rust-to-CUDA compiler path that lets developers write SIMT GPU kernels in idiomatic Rust instead of using a separate CUDA C++ workflow. The project compiles standard Rust code directly to PTX, avoiding DSLs, source-to-source translation, or foreign-language bindings. It supports a single-source programming style where host and device code can live together and be built through Cargo-oriented tooling. cuda-oxide is still experimental, so it is best suited for research, early exploration, and developers interested in Rust-based GPU programming. ...
    Downloads: 0 This Week
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  • 4
    iced

    iced

    Blazing fast and correct x86/x64 disassembler, assembler, decoder, etc

    iced is a powerful and feature-rich disassembly and assembly library for x86 and x64 architectures, designed to provide accurate decoding, encoding, and formatting of machine instructions. It supports multiple programming languages, including C#, Rust, and Python, making it accessible to a wide range of developers. The library offers both disassembly and assembly capabilities, allowing users to convert between machine code and human-readable instructions in both directions. It includes advanced features such as instruction formatting, symbol resolution, and customizable output, enabling precise control over how code is represented. iced is optimized for performance and correctness, ensuring reliable results even in complex scenarios. ...
    Downloads: 8 This Week
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  • 5
    corroded

    corroded

    Set of utilities consisting of idiomatic and safe rust utilities

    corroded is a Rust project that intentionally strips away Rust’s safety guarantees and idiomatic protections, offering utilities and patterns that prioritize raw power and freedom over the usual borrow checker enforcement or strict ownership rules. Its README and community reactions suggest a mix of satire and extreme experimentation: the project makes “unsafe” Rust easier to use by removing typical compile-time checks, pushing the language toward behavior more like C for cases where...
    Downloads: 0 This Week
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  • 6

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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