Showing 6 open source projects for "gun gcc compiler"

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  • 1
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. ...
    Downloads: 5 This Week
    Last Update:
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  • 2

    Gnu Tools

    Unix Tools For Windows

    ...MinGW64 packages have to many changes compared to Alex version so those will not upgrade but im working on creating my own package server. Current Msys2/MinGW64 gcc is now 6.2.0-4 and binutils 2.27. New packages will be uploaded shortly. Stay tuned for more changes.
    Downloads: 5 This Week
    Last Update:
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  • 3
    stage0

    stage0

    A set of minimal dependency bootstrap binaries

    This is a set of manually created hex programs in a Cthulhu Path to madness fashion. Which only have the goal of creating a bootstrapping path to a C compiler capable of compiling GCC, with only the explicit requirement of a single 1 KByte binary or less. Additionally, all code must be able to be understood by 70% of the population of programmers. If the code can not be understood by that volume, it needs to be altered until it satisfies the above requirement.
    Downloads: 0 This Week
    Last Update:
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  • 4
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue Tracker: https://github.com/crossbridge-community/crossbridge/issues GitHub - Wiki: https://github.com/crossbridge-community/crossbridge/wiki GitHub - Examples: https://github.com/crossbridge-community Demo: http://www.vpmedia.hu/crossbridge/neverball Tutorials: https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
    Downloads: 3 This Week
    Last Update:
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  • 5

    GCC toolchain for MSP430

    Superseded by http://www.ti.com/tool/msp430-gcc-opensource

    This is a port of the GNU C Compiler (GCC) and GNU Binutils (as, ld) for the embedded processor MSP430. Tools for debugging and download are provided (GDB, JTAG and BSL) Obsolete. See http://www.ti.com/tool/msp430-gcc-opensource or upstream GNU tools.
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    Downloads: 89 This Week
    Last Update:
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  • 6
    A compiler wrapper and a set of editor plugins allowing you to easily use Greek letters, accents, and other Unicode symbols in any programming language.
    Downloads: 0 This Week
    Last Update:
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