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OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
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The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
The purpose of Element is to provide a powerful, high-level object-oriented 2D engine primarily intended for the development of games through the Python programming language.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
Clint is a library for Qt projects to create charts, trees, etc.
Clint can display data containing in a QAbstractItemModel as charts, trees or timelines.
A chart can be linear ( data are displayed as curves, bars or points), radial ( data are displayed like a bar chart but in circle) or a piechart (2D or 3D).
A tree displays data from a model like QTreeItemModel in a classic tree (horizontal or vertical) or radial (in circle).
A timeline displays data from a model like a QListItemModel following a path.