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A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
GUESS, or the Graph Exploration System, is a system and language for visualizing and manipulating graph structures and creating new visualization applications.
Sorry, a breakdown of computer caused a light delay; and the holidays arrive... But an intermediate version is available. Release 0.89 is on-line! ... PLUIE uses Internet-Explorer as a GUI for Python, via COM (PyWin32). PLUIE targets easy and fast develo
A Python Shell has been constructed from Qt, QScintilla and the Python C API directly, which features syntax highlighting and simple code completion via a Qt GUI. It is hoped that a Qt Widget can be constructed from it eventually.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
Enough lame computing! The project for re-desiging and re-writing the computer world, based on old & new ideas that have never been implemented in a practical way. Research in form of discussion is in the public forum at this sourceforge project page.
An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
A platform independent framework to remote control Lego Mindstorms NXT from Python.
Using PyBluez http://org.csail.mit.edu/pybluez/ for Bluetooth connectivity and wxPython http://www.wxpython.org/ for UI.
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Stackful is a web-based programming environment for beginners inspired by Hypercard. Users can create web pages live by dropping in page elements, positioning them, and writing the code behind them. Everyone should learn a little programming.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
Carl's Python Tk And Tix Widget Thing is a widget helper (and code generator) on its way to becoming a gui builder and possibly a full-blown ide using the tk and tix widgets included in the standard python distribution.
Software tool that emphasizes useful information, communication, and intent. Accomplish any conceivable computer task by transforming fuzzy abstract data-structures in a fractal vector graphics user interface.
An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.