8 projects for "games" with 2 filters applied:

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  • 1
    Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
    Downloads: 0 This Week
    Last Update:
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  • 2
    DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Since you have no rendering control in Java MIDP this library provides components on which you can control the look&feel. Full MIDP compatible (Works on all MIDP JVM). Small: Adds only 50-60k to a midlet. Fast to learn and to use (full javadoc).
    Downloads: 0 This Week
    Last Update:
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  • 4
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 0 This Week
    Last Update:
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 5
    BFL is a C/C++ library for Palm OS platform. It joins the most common features for working with Palm OS bitmaps (BitmapType). The main purpose of this library is to support the most of Palm OS versions.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
    Downloads: 2 This Week
    Last Update:
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  • 7
    WAGćF provides low-level services required by the wireless games of today. Includes animation; collision detection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Minimalist, portable, mobile biased, game engine.
    Downloads: 0 This Week
    Last Update:
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