Showing 8 open source projects for "graphical user interfaces"

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  • 1

    ParTools

    Support for manual parallelization of sequential C programs.

    ParTools allows the interactive analysis of a C program execution profile and data dependencies to facilitate the discovery and selection of suitable parallelization candidates in a manual parallelization process. The flow does not assume any specific parallelization technique, thus it can be broadly applied. The original (serial) C source is automatically annotated to trace the execution profile and data dependencies at run-time. The annotated program is then executed using a...
    Downloads: 37 This Week
    Last Update:
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  • 2

    The cartesian programming language

    A functional programming language

    Cartesian is a pure functional programming language, wrapped in an imperative and object oriented layer. The main goal is to separate both worlds and to have some very clean and well defined interfaces. This project is the reference implementation of the language, as an interpreter. The interpreter's goal is not performance.
    Downloads: 0 This Week
    Last Update:
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  • 3
    WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice
    Downloads: 1 This Week
    Last Update:
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  • 4
    LaTeX editor written in Objective Caml (OCaml) with the GTK+ toolkit. It provides multi-document interface, syntax highlighting, code completion, UTF-8 support, plugins, customizable GUI, regexp-based find and replace and more...
    Downloads: 0 This Week
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  • 5
    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
    Downloads: 0 This Week
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  • 6
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 7
    Here we have fun developing software related to embedded extension languages and small languages in many application domains, using existing languages and/or creating new ones.
    Downloads: 0 This Week
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  • 8
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
    Last Update:
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