Showing 15 open source projects for "linux engineers toolkit"

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    PocketSVG

    PocketSVG

    Easily convert your SVG files into CGPaths, CAShapeLayers, etc.

    A simple toolkit for displaying and manipulating SVGs on iOS and macOS in a performant manner. The goal of this project is not to be a fully compliant SVG parser/renderer. But rather to use SVG as a format for serializing CG/UIPaths, meaning it only supports SVG features that can be represented by CG/UIPaths. Thoroughly documented.
    Downloads: 1 This Week
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  • 2
    OculiX

    OculiX

    Visual Automation IDE — automate anything you see on screen

    OculiX is the evolution of SikuliX, actively maintained with the full agreement of its original creator RaiMan. Automate any desktop application using image recognition (OpenCV) and OCR (Tesseract + PaddleOCR). No access to source code or DOM required — if you can see it, you can automate it. Key features: - Guided step-by-step recorder with live code preview - Image recognition via OpenCV 4.10 - Dual OCR: Tesseract (built-in) + PaddleOCR (neural, high precision) - Local and remote...
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    Downloads: 74 This Week
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  • 3
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 1 This Week
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  • 4
    ReadyForBAT

    ReadyForBAT

    Chinese-language repository oriented to iOS interview preparation

    ReadyForBAT is a Chinese-language repository oriented to iOS interview preparation: it collects a large number of interview topics in iOS development, UI views, language features (Objective-C), runtime mechanics, memory management, blocks, threads, run loops, network, design patterns, architecture, algorithms, third-party libraries and more, and presents them in mind-map or outline form with accompanying answers or explanations. It is aimed at developers preparing for job interviews focusing...
    Downloads: 0 This Week
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  • 5
    Hub Framework

    Hub Framework

    Spotify’s component-driven UI framework for iOS

    The Hub Framework is being phased out at Spotify, and therefore we will not be maintaining it further. Welcome to the Hub Framework - a toolkit for building native, component-driven UIs on iOS. It is designed to enable teams of any size to quickly build, tweak and ship new UI features, in either new or existing apps. It also makes it easy to build backend-driven UIs. Instead of building UIViewControllers that each has hard-wired behaviors for UI in terms of controls, data binding & selection...
    Downloads: 0 This Week
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  • 6
    Debug Assistant Library (DAL)
    The Debug Assistant Library (DAL) is an assistant library for debugging, across platforms with uniform interface.
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8
    GBA Debugger for Mac OS X and GNUstep
    Downloads: 0 This Week
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  • 9
    Paje Visualization Tool
    The Pajé visualization tool provides interactive and scalable behavioral visualizations of the dynamics of the executions of parallel and distributed applications.
    Downloads: 9 This Week
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  • 10
    Trixul is an XML and JavaScript GUI toolkit that supports MacOS X, Linux, and Windows directly via Cocoa, Gtk+, and .NET. JavaScript code can call C++ components directly. Please visit the project web page (www.trixul.org) for additional information.
    Downloads: 0 This Week
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  • 11
    Native port of the GTK+ toolkit to Mac OS X. It maps Gtk+ widgets and calls to the corresponding Cocoa controls. Does not need X and retains the Aqua look and feel.
    Downloads: 0 This Week
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  • 12
    omtk is a platform independent GUI toolkit for multi-document applications. It runs currently natively on GTK2 and Mac OS X. Support for OpenGL and a Win32 port is planned.
    Downloads: 0 This Week
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  • 13
    A library written in Objective-C for linux or others gcc-enabled systems that brings support of slots and signals ŕ-la Qt in the language, and a windowing toolkit made in OpenGL or X11. Other useful tools may also be included such as XML.
    Downloads: 0 This Week
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  • 14
    AutoGraf is an automatic class visualization tool for Objective-C. It reverse-engineers code and generates hirez UML diagrams using the GraphViz framework. AutoGraf also integrates with DocoaBrowser to give you visual browsing of code documentation.
    Downloads: 2 This Week
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  • 15
    ASM is the Santa Fe Institute "Artificial Stock Market" simulation model. This page is mainly aimed to the revision/updating of ASM using the Swarm Toolkit, which is provided by Swarm Development Group (http://www.swarm.org).
    Downloads: 2 This Week
    Last Update:
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