Showing 14 open source projects for "graphics library"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    ...It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. The low-level API is documented such that modular drivers can be written which enable Agar applications to work seamlessly under many platforms graphics systems without any change at the application level.
    Downloads: 11 This Week
    Last Update:
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  • 2
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 3
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
    Downloads: 11 This Week
    Last Update:
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  • 4
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project and...
    Downloads: 0 This Week
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  • 5
    FastImageCache

    FastImageCache

    iOS library for quickly displaying images while scrolling

    Fast Image Cache is an efficient, persistent, and, above all, fast way to store and retrieve images in your iOS application. Part of any good iOS application's user experience is fast, smooth scrolling, and Fast Image Cache helps make this easier. A significant burden on performance for graphics-rich applications like Path is image loading. The traditional method of loading individual images from disk is just too slow, especially while scrolling. Fast Image Cache was created specifically to...
    Downloads: 0 This Week
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  • 6
    JazzHands

    JazzHands

    A simple keyframe-based animation framework for UIKit

    Jazz Hands is a simple keyframe-based animation framework for UIKit. Animations can be controlled via gestures, scroll views, KVO, or ReactiveCocoa. Jazz Hands is used extensively in IF and DO by IFTTT for iPhone and iPad, most famously in the app intro. Open JazzHandsDemo.xcworkspace to see a simple demonstration of moving, scaling, fading, and transforming views in a scrolling app intro. To run the example project, clone the repo, and run pod install from the Example directory. Looking to...
    Downloads: 0 This Week
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  • 7
    View Controller Transitions Library

    View Controller Transitions Library

    Collection of iOS7 animation controllers and interaction controllers

    View Controller Transitions Library is a collection of iOS7 animation controllers and interaction controllers, providing flip, fold and all kinds of other transitions. With iOS 7 you can easily create custom view controller transitions that can be used in a range of contexts (push, pop, modal, etc.) This project provides a library of custom animations which can be dropped directly into your project. It also has a number of 'interaction controllers' which can be used with any of the custom...
    Downloads: 0 This Week
    Last Update:
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  • 8
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound.
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    Downloads: 241 This Week
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  • 9
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
    Downloads: 0 This Week
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  • 10
    A viewer for Microsoft Help "CHM" (aka Compiled HTML) files on Mac OS X 10.3 using Cocoa, WebKit and chmlib.
    Downloads: 21 This Week
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  • 11
    Saddle is an Objective-C library or framework that is designed to link to the SDL library and provide its functions in a more object oriented way along with other useful functions for graphics intense applications.
    Downloads: 0 This Week
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  • 12
    Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
    Downloads: 0 This Week
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  • 13
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
    Downloads: 0 This Week
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  • 14
    The Writers Forge is a fiction authoring suite, an IDE for writers. The tool suite will provide integrated support for writing screenplays and prose, and developing plot and character. The backend will support many target formats, including XML and PDF.
    Downloads: 2 This Week
    Last Update:
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