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  • 1
    QuakeForge
    QuakeForge is a set of 3D graphics game engines based on id Software's legendary Quake series of game engines. Our purpose? To improve the state of the game by improving the engines and making them accessible to as many people as we can.
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    Downloads: 20 This Week
    Last Update:
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  • 2
    FLEX (Flipboard Explorer)

    FLEX (Flipboard Explorer)

    An in-app debugging and exploration tool for iOS

    ...From this toolbar, you can view and modify nearly every piece of state in your running application. Access any live object via a scan of the heap. View the file system within your app's sandbox. Browse SQLite/Realm databases in the file system. Trigger 3D touch in the simulator using the control, shift, and command keys. Explore all classes in your app and linked systems frameworks (public and private). Unlike many other debugging tools, FLEX runs entirely inside your app, so you don't need to be connected to LLDB/Xcode or a different remote debugging server. It works well in the simulator and on physical devices.
    Downloads: 0 This Week
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  • 3
    MGSwipeTableCell

    MGSwipeTableCell

    An easy to use UITableViewCell subclass to display swippable buttons

    MGSwipeTableCell provides highly customizable swipe actions for UITableViewCell, emphasizing animated transitions and “expansion” behaviors. You can attach multiple buttons per side, choose from transitions like drag, clip, or 3D-style reveals, and control thresholds for triggering an action on full swipe. The API separates visual configuration (colors, icons, button width) from behavior (callbacks, expansion settings) to keep code readable. It integrates cleanly with table view reuse, ensures state resets during scrolling, and offers convenience helpers for common patterns such as destructive actions. ...
    Downloads: 0 This Week
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  • 4
    react-native-arkit

    react-native-arkit

    React Native binding for iOS ARKit

    ...ARKit is only supported by devices with A9 or later processors (iPhone 6s/7/SE/8/X, iPad 2017/Pro) on iOS 11. You also need Xcode 9 to build the project. This project allows you to work with 3d elements like with usual react-components. We provide some primitive shapes like cubes, spheres, etc. as well as a component to load model-files.
    Downloads: 0 This Week
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    Train ML Models With SQL You Already Know

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  • 5
    iCarousel

    iCarousel

    A simple, highly customisable, data-driven 3D carousel

    iCarousel is a customizable Objective-C class that simplifies implementing carousel-style (paged or scrolling) views in iPhone, iPad, and macOS applications, supporting various visual effects including cylindrical, flat, and CoverFlow-like layouts. iCarousel is a class designed to simplify the implementation of various types of carousel (paged, scrolling views) on iPhone, iPad and Mac OS. iCarousel implements a number of common effects such as cylindrical, flat and "CoverFlow" style...
    Downloads: 0 This Week
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  • 6
    HTPressableButton

    HTPressableButton

    Flat design pressable button for iOS developers

    HTPressableButton is a UI component for iOS that creates pressable, 3D-like buttons with customizable color and shape. It provides a more interactive and engaging way for users to interact with buttons in iOS apps.
    Downloads: 0 This Week
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  • 7
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
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  • 8
    Lightweight Java Game Library
    ...LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. LWJGL is available under a BSD license, which means it's open source and freely available at no charge.
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    Downloads: 247 This Week
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  • 9
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 10
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 11
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 12
    GLipKit (GL Image Processing Kit) is a collection of image processing and computer vision algorithms performed on current programmable 3D graphics hardware for faster execution. The main focus is currently computational stereo.
    Downloads: 0 This Week
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  • 13
    This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes. The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
    Downloads: 0 This Week
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