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The AUGUI framework is a set of classes to be used to ease development of custom Carbon edit views for Mac OS X Audio Units. The classes are based on the HIFramework and on the AudioUnit SDK provided by Apple. Support for Cocoa UI is being added.
A collection of protocols implemented by the Cocoa root objects (NSObject and NSProxy) to control message delivery, and a testing framework.
Higher order messages (HOMs) allow specification of how a message is to be performed.
An Objective-Cframework for developing AudioUnits. This framework (dynamic library bundle) can be used by Cocoa/Objective-C developers as an alternative to Apple's C++ based CoreAudio SDK.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Saddle is an Objective-C library or framework that is designed to link to the SDL library and provide its functions in a more object oriented way along with other useful functions for graphics intense applications.
A collection of frameworks for use by Cocoa applications. Includes AGRegex, a Perl-compatible regular expression framework using the PCRE library, AGSocket, a networking framework supporting asynchronous I/O, and AGProcess, a framework for obtaining Unix
Framework for Cocoa applications, to browse media from Apple's iLife apps within your program, without the need for private libraries - just add this framework to your Cocoa project for iLife integration (iPhotos, iTunes, iMovie & Browser links)!
Keychain Framework is an Objective C Foundation-based framework for accessing Keychain and Security services under MacOS X. It provides convenience wrappers around the CDSA library included with MacOS X, facilities for manipulating keychains, and more.
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DisplayKit is a wrapper framework for the Mac OS X CoreGraphics API designed to provide an Objective-C interface to the following services: display capturing, resolution switching, gamma fading, getting display attributes, and more.
Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
AutoGraf is an automatic class visualization tool for Objective-C. It reverse-engineers code and generates hirez UML diagrams using the GraphViz framework. AutoGraf also integrates with DocoaBrowser to give you visual browsing of code documentation.
TestKit is a testing framework for Mac OS X and Objective-C. Modeled after JUnit, it allows Mac OS X developers working in the Cocoa environment to write unit tests against objects and features both command-line and graphical test running tools.
SimpleScript is a simple programming tool for scripting languages (Perl, PHP, Python, Ruby, TCL) written in Obj-C/Cocoa. It can be used by experienced developers to write and test on the fly small routines, and is a good solution for educational purposes.
Finch is a package dependency graph management engine with interfaces in many programming languages (C, Obj-C, Perl, etc). The goal for this project is to provide a robust replacement for the current dependency engine in Fink (fink.sourceforge.net)
Alpaca is a programmable rich-text editor for authors using Mac OS X. It is built on, and programmable in, Common Lisp, and has a complete Common Lisp programming environment built into it.
build on the top of libbundle, StdKit provide a new framework for build applications in Objective-C, without references to OpenSTEP, this framework provide a complete list of core class.
A framework for iOS offering a springboard-like app-UI. The project is currently being set up, please be patient.
- Dynamic grid
- Draggable Icons
- Spanning Icons (Widgets)
- Optionally pinchable Iconsize
- Background-images
- Animation-options