Common utility methods, classes and algorithm library for general use. Although this library focuses on common utility algorithms, main goal of this library is ease of use by trading some flexibility.
The Writers Forge is a fiction authoring suite, an IDE for writers. The tool suite will provide integrated support for writing screenplays and prose, and developing plot and character. The backend will support many target formats, including XML and PDF.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
VTNPrevayler is an Objective-C implementation of Object Prevalence.
The code is largely based upon Prevayler (http://www.prevayler.org)
Some modifications have been made to accomodate the differences in the Cocoa libraries versus the Java libraries.
Attempt of a portable cross-language object-oriented benchmark . So far supporting C++, Objective-C, and Java. Support for Smalltalk, CLOS, CSharp, and Eiffel is in development.
The Java Desktop Management Interface provides Java API access to native desktop components. JDMI supports the manipulation of local native desktop components, including listing, moving, resizing and capturing screen shots of native desktop windows, via
Open source ink APIs for a number of platforms, including Java and Objective C/iPhone. OpenGL or Java2D rendering. A replacement for Microsoft's API for the most common functions, including capture, selection and rendering. Efficient.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.