Showing 12 open source projects for "linux-image"

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  • 1
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 13,280 This Week
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  • 2
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 2 This Week
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  • 3
    Library for parsing Excel (XLS) files, with a sample program for converting Excel files into CSV. This site is no longer being updated. A new release is available on the new site whose link is shown above.
    Downloads: 1 This Week
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  • 4
    scl is Objective C library for macOS, iOS and GNUstep with custom set of ObjC classes and extentions of standard CF, Cocoa and Cocoa Toch classes, such as NSString
    Downloads: 0 This Week
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  • 5

    DTDS

    Data Type Definition System

    DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
    Downloads: 0 This Week
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  • 6
    Alcatraz

    Alcatraz

    Package manager for Xcode

    Alcatraz is an open-source package manager for Xcode 7. It lets you discover and install plugins, templates and color schemes without the need for manually cloning or copying files. It installs itself as a part of Xcode and it feels like home. Select Package Manager from the Window menu, then check or uncheck packages to install or remove them. You'll need to restart Xcode after installing certain packages, as indicated after installation. Please note that plugins are not supported by Xcode...
    Downloads: 0 This Week
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  • 7
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video manipulation much faster than could be done in CPU-bound routines. ...
    Downloads: 0 This Week
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 9
    Loid is used to work with Java and Objective-C to simplify data exchange bindings. Loid can generate meta-information available at run-time. Requesting clients or applications can inference on the meta-information for data binding.
    Downloads: 0 This Week
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  • 10
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 11
    Here you'll find Cocoa Frameworks that simplify DVD playback and archiving, provide advanced image analysis and modification filters, and evaluate complex mathematical expressions with ease. Advance your perspective with Impulse Development.
    Downloads: 0 This Week
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  • 12
    The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
    Downloads: 0 This Week
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