Showing 11 open source projects for "linux operating system"

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  • 1
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 0 This Week
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  • 2
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 14,753 This Week
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  • 3
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 3 This Week
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  • 4
    Library for parsing Excel (XLS) files, with a sample program for converting Excel files into CSV. This site is no longer being updated. A new release is available on the new site whose link is shown above.
    Downloads: 0 This Week
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  • 5
    scl is Objective C library for macOS, iOS and GNUstep with custom set of ObjC classes and extentions of standard CF, Cocoa and Cocoa Toch classes, such as NSString
    Downloads: 0 This Week
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  • 6
    BeeHive

    BeeHive

    Solution for iOS Application module programs

    BeeHive is a solution for iOS Application module programs, it absorbed the Spring Framework API service concept to avoid coupling between modules. BeeHive is a modular program of implementation in iOS, it absorbed the Spring Framework API service concept to avoid to directly coupling between modules. BeeHive bases on Spring Service concept, although you can make and implement specific interfaces decoupling between modules, but can not avoid interface class dependencies. Mainly on account of...
    Downloads: 0 This Week
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  • 7

    DTDS

    Data Type Definition System

    DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
    Downloads: 0 This Week
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  • 8
    NumberArt

    NumberArt

    Graphical interpreter

    Graphical interpreter specially suited to quickly developing and deploying application from touch screen mobile phones and tablets.
    Downloads: 0 This Week
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  • 9
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 10
    Loid is used to work with Java and Objective-C to simplify data exchange bindings. Loid can generate meta-information available at run-time. Requesting clients or applications can inference on the meta-information for data binding.
    Downloads: 1 This Week
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  • 11
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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