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  • 1
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 0 This Week
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  • 2
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 14,796 This Week
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  • 3
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 13 This Week
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  • 4

    DTDS

    Data Type Definition System

    DTDS is a system of definition of data types for unification of information exchange with use of different Samond Classes Library functions and for generation of source texts based on the completed data type definition
    Downloads: 0 This Week
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  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6
    http://sugartin.info http://gamedev.sugartin.info
    Downloads: 0 This Week
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  • 7
    CodeStack
    A code snippet manager for Mac OS X. It allows easy access to stored code.
    Downloads: 0 This Week
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  • 8
    cocoa.php

    cocoa.php

    Cocoa framework for PHP

    ...My initial motivation was to provide enough functionality to read and write property list files - the aim being to make it very trivial to exchange data between a real Cocoa application and a web-based API. Code in the project was written from scratch and the only the names of the classes and methods are the same as the real Cocoa framework. Feel free to use/modify/distribute as you wish, but leave this notice intact. It would be cool to know how people are putting it to use and any improvements contributed back to the project would be appreciated. ...
    Downloads: 0 This Week
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