Showing 11 open source projects for "c graphics libraries"

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  • 1
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 14,887 This Week
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  • 2
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 3
    scl is Objective C library for macOS, iOS and GNUstep with custom set of ObjC classes and extentions of standard CF, Cocoa and Cocoa Toch classes, such as NSString
    Downloads: 0 This Week
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 5
    iOS Ports is a Collection of F/OSS libraries which have been ported to the iPhoneOS/iOS platform.
    Downloads: 0 This Week
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  • 6
    MacEval
    MacEval is part of an Evaluation Framework Suite to support usability evaluators with means of performing low-cost usability evaluations. The tool allows the evaluator to record, evaluate, and analyze data user tests.
    Downloads: 0 This Week
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  • 7
    A growing set of complete classes that ease iOS development. S4iOSLibraries provide an application framework for iOS development.
    Downloads: 0 This Week
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  • 8
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 9
    A date-time framework for Cocoa based on the Joda-Time Java library.
    Downloads: 0 This Week
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  • 10
    The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
    Downloads: 0 This Week
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  • 11
    cocoa.php

    cocoa.php

    Cocoa framework for PHP

    cocoa.php is a set of PHP classes which emulate some of the features of Objective-C's Cocoa (or GNUStep) framework. The project is in its VERY early stages at the moment. My initial motivation was to provide enough functionality to read and write property list files - the aim being to make it very trivial to exchange data between a real Cocoa application and a web-based API. Code in the project was written from scratch and the only the names of the classes and methods are the same...
    Downloads: 0 This Week
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