A native AML compiler and IDE for OS X, with syntax coloring, tree navigation, automated patching, online patch file repositories, and iASL binary updates. Written entirely in Cocoa, conforms to OS X guidelines
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.