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MacEval is part of an Evaluation Framework Suite to support usability evaluators with means of performing low-cost usability evaluations. The tool allows the evaluator to record, evaluate, and analyze data user tests.
Astral Projection is a testing tool for iOS applications that use the CoreLocation framework. AP allows for testing location-aware apps on both the device and the simulator, using configurable location data sources like a GPX file or a remote agent.
Here you'll find Cocoa Frameworks that simplify DVD playback and archiving, provide advanced image analysis and modification filters, and evaluate complex mathematical expressions with ease. Advance your perspective with Impulse Development.
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
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The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
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pBot is an iPhone application that allows for users to write simple computer programs to accomplish different tasks using a robot. It is being used at Radford University to increase interactivity during lectures.
The TriBar project is a subclass of an NSView that is used in Mac OS X applications to display three views (like scope bars) that rotate like a triangular prism.
cocoa.php is a set of PHP classes which emulate some of the features of Objective-C's Cocoa (or GNUStep) framework.
The project is in its VERY early stages at the moment.
My initial motivation was to provide enough functionality to read and write property list files - the aim being to make it very trivial to exchange data between a real Cocoa application and a web-based API.
Code in the project was written from scratch and the only the names of the classes and methods are the same...