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This project currently provides the GNAT Studio Ada development environment, packaged for macOS.
For a source of the compiler and software packages, for various operating systems, see https://ada-lang.io and Alire.
For up-to-date releases of the GNAT compiler packaged for macOS, see https://github.com/simonjwright/distributing-gcc/releases.
Older releases are retained for historical reasons.
Develop cross-platform tools faster using a C++ Framework proven in commercial software. Classes support logging, sockets, RFC servers (NNTP, SMTP, POP, HTTP), object indexing, ini, tagged databases, file systems, and more. The STDNOJ Namespace, by R.A. Nagy
basE91 is an advanced method for encoding binary data as ASCII characters. It is similar to UUencode or base64, but is more efficient. The overhead produced by basE91 depends on the input data. It amounts at most to 23% and can range down to 14%.
The target is to help developers with small modules (Snippets) of PHP, HTML, JavaScript and Java not to invent the wheel again. ;-) //
Es soll versucht werden Entwicklern fertige kleine Module (Snippets) in PHP, JavaScript, Java anzubieten. ;-)
This project was started in an effort to ease development of Swing applications by creating a XML to Swing rendering utility. Although this project is definitely in the first released state, it shows great promise and focuses solely on the Swing API as a
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.