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makefile scripts and templates for Allegro 4 game library
This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
Develop cross-platform tools faster using a C++ Framework proven in commercial software. Classes support logging, sockets, RFC servers (NNTP, SMTP, POP, HTTP), object indexing, ini, tagged databases, file systems, and more. The STDNOJ Namespace, by R.A. Nagy
A command-line tool to download picturs and control still digital cameras based on Sierra Imaging chipset and compatibles (Olympus, Nikon, Epson, Agfa and some others).
This is a tool collection for Legacy BIOS Engineer.
Inclued, I2C Read, Write tools, Super I/O Tools, HDD Tools, PCI Scan Tools, NMI Int Hooker, INT 15h hooker, INT 13 Hooker, Keyboard scan code reader, FWH/LPC BIOS ROM programmer/eraser.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
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David Ashley's C compiler has now been GPL'd. This includes the full source, some demo programs, along with some minor changes...
ACC builds 32bit exe's using TRAN's PMODE dos extender for MS-DOS.
A portable BASIC in the style of Microsoft 6502 BASIC (especially the Apple ][+ variant), with influence from GW-BASIC and Atari BASIC among others, with enhanced features, written in C for portability to computers large and small.
This is a complete set of Turbo Pascal 7 softwares (zelda, graphic code generator) and powerfull Console/Graphical UI SDK for MSDOS These applications and framework was developped during the 1998-2001 period (when I was 18 years old) and are now frozen.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
Mateusz's Saucy Editor (MSEDIT) is a simple editor working in the DOS environment. I decided to write it, because I had been using the Microsoft's EDIT editor for years, without finding any free alternative. Of course, there is plenty of free DOS editors out there, but no one has ever matched my expectations (or should I say, my taste). I guess that's because I had already been "formatted" by the MS editor :-)
You will probably notice that MSEDIT is very similar to Microsoft's EDIT. That's...
Modern command-line cross-compiler of 8bit processor Z80(and R800) assembly language. Support many directives(even ZX-Spectrum specific as snapshot .SNA generation), has built-in Lua scripting engine, 3-pass design. Windows/DOS/FreeBSD.
MicroGNU is a newly developed site dedicated to the development, distribution and documentation of GNU licensed software. This is a mirror site providing backup hosting for MicroGNU. The main MicroGNU site can be found at http://www.micrognu.com/
easyasio is a cross-platform library uses asio for asynchronous TCP/UDP server/client. You can move from TCP to UDP/UDP to TCP without chaining your code at all, and it has connection pool/manager to handle clients connection/disconnection and messages
XODO
Um compilador para uma linguagem estilo portugol com propósitos puramente acadêmicos, ou seja, para que qualquer interessado possa estudar seu código, alterar, aprimorar, etc.
Sintam-se livres para usar o software como entederem.
O autor não se responsabiliza por qualquer dano causado pelo software.
Maintain your software with amake (a make utility for developers). Supports strong pattern recognition and transformations. A single makefile can be used to compile an entire project.