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BDOS is a 16 bit educational operating system written in NASM.
BDOS is aimed at 80x86 PC.
The goal of this project is to help beginner os developers who would like to develope their os in assembly.It is also among the goals of this project to make a little functional cli operating system to perform basic operations.BDOS is designed to run of a single floppy disk and to provide much functionality in least space.
makefile scripts and templates for Allegro 4 game library
This is a group of makefile scripts and templates that helps the developer and end-user to configure, update, and build Allegro/AllegroGL/etc projects, on many platforms, and with different compilers, in a easy way (just type "make" and it will work).
Free diagnostic script reveals configuration issues, error patterns, and security risks. Instant HTML report.
Windows Task Scheduler might be hiding critical failures. Download the free JAMS diagnostic tool to uncover problems before they impact production—get a color-coded risk report with clear remediation steps in minutes.
Develop cross-platform tools faster using a C++ Framework proven in commercial software. Classes support logging, sockets, RFC servers (NNTP, SMTP, POP, HTTP), object indexing, ini, tagged databases, file systems, and more. The STDNOJ Namespace, by R.A. Nagy
A command-line tool to download picturs and control still digital cameras based on Sierra Imaging chipset and compatibles (Olympus, Nikon, Epson, Agfa and some others).
This is an insultingly simple project. It's just one file, existential.exe. It's 6 KB in size, has no dependencies or external libraries, and does absolutely nothing whatsoever. So if you need a dummy Windows executable, here ya go.
This is a tool collection for Legacy BIOS Engineer.
Inclued, I2C Read, Write tools, Super I/O Tools, HDD Tools, PCI Scan Tools, NMI Int Hooker, INT 15h hooker, INT 13 Hooker, Keyboard scan code reader, FWH/LPC BIOS ROM programmer/eraser.
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Here are asm source codes for parallel port dma and fifo fast transfer of data. They are command line programs for dos and Win95/98. With winio they can be used in WinNT/2000/XP. Transfer rates up to 750 kbytes/sec. Recurrences directories.
MicroThread is a minimal Borland/Turbo C multi-threading library for DOS programs. It consists of a pre-emptive scheduling kernel which dispatch threads on DOS INT 8, and has support for semaphores, critical sections and inter-thread messages.
A small educational compiler for a subset of the Pascal language. A native x86 machine code generator directly emits COM executables for MS-DOS. The compiler supports VGA graphics, floating-point arithmetic, etc. 32-bit Pascal source is provided.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
David Ashley's C compiler has now been GPL'd. This includes the full source, some demo programs, along with some minor changes...
ACC builds 32bit exe's using TRAN's PMODE dos extender for MS-DOS.
A portable BASIC in the style of Microsoft 6502 BASIC (especially the Apple ][+ variant), with influence from GW-BASIC and Atari BASIC among others, with enhanced features, written in C for portability to computers large and small.
The goal of this project - to create a TinySCHEME binaries for some kind of platforms. Now there are binaries for DOS / DJGPP and MinGW / MSYS / Win32, working on x86 architecture.
UltraBasic is a QBasic compatible compiler, written originally by Gabriel Fernandez, and continued until 2004 by Angelo Rosina.
It was hosted on Geocities, and has been moved here because of Geocities shutdown.
Source code is in QB PDS 7.
This is a complete set of Turbo Pascal 7 softwares (zelda, graphic code generator) and powerfull Console/Graphical UI SDK for MSDOS These applications and framework was developped during the 1998-2001 period (when I was 18 years old) and are now frozen.
cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms.
It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational
purposes.
MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
Basic language between high level assembler und small C. The Compiler outputs x86 assembler code. No use of extern library an nearly independent from the operating system. The compiler is only some KByte in size.