3 projects for "pool" with 2 filters applied:

  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
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  • Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure Icon
    Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure

    Native application identity and user-based security for your Azure cloud

    Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
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  • 1
    FMDB

    FMDB

    A Cocoa / Objective-C wrapper around SQLite

    This is an Objective-C wrapper around SQLite. FMDB 2.7 attempts to support a more natural interface. This represents a fairly significant change for Swift developers (audited for nullability; shifted to properties in external interfaces where possible rather than methods; etc.). For Objective-C developers, this should be a fairly seamless transition (unless you were using the ivars that were previously exposed in the public interface, which you shouldn't have been doing, anyway!). FMDB 2.7...
    Downloads: 0 This Week
    Last Update:
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  • 2

    Deepend

    Deallocate groups of objects in a single call

    Deepend is a storage pool with subpool capabilities for Ada 2022, Ada 2012, Ada 2005, and Ada 95. Memory allocations can be associated with subpools and subpools can be deallocated as a whole which provides a safer alternative than managing deletions of individual objects. It also is likely to be more deterministic and efficient than garbage collection.
    Downloads: 0 This Week
    Last Update:
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  • 3
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    ...Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 0 This Week
    Last Update:
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