8 projects for "cross reference" with 2 filters applied:

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  • 1
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including...
    Downloads: 57 This Week
    Last Update:
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  • 2
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 6 This Week
    Last Update:
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  • 3
    OpenBLAS

    OpenBLAS

    Optimized BLAS library based on GotoBLAS2 1.13 BSD version

    ...Because the BLAS are efficient, portable, and widely available, they are commonly used in the development of high-quality linear algebra software, LAPACK for example. The reference BLAS is included inside the LAPACK package. Please refer to tools built under Windows using Cmake the cross-platform, open-source build system. The new build system was developed in collaboration with Kitware Inc. Machine-specific optimized BLAS libraries are available for a variety of computer architectures. These optimized BLAS libraries are provided by the computer vendor or by an independent software vendor.
    Downloads: 6 This Week
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  • 4
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
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  • 5
    Chameleon CML

    Chameleon CML

    A set of code that runs multiple ends

    ...Multi-end specification check, syntax error prompt, runtime polymorphism check. Original and powerful cross-multiple grammar checking function. Easily maintain a set of code to achieve across multiple terminals. Non-polluting reference to native components. Based on polymorphic protocol, it can extend any underlying interface. Does not rely strongly on the update of the framework. Unified CML Native SDK and Rich components and API libraries.
    Downloads: 0 This Week
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  • 6
    Flutter Go

    Flutter Go

    Demos and documentation for over 140 Flutter UI components

    flutter-go is a community-driven Flutter application that serves as an interactive catalog of Flutter widgets, layouts, and patterns. It organizes the Flutter ecosystem into browsable categories—basic widgets, material components, Cupertino elements, layout primitives, and animation demos—so learners can see how pieces behave in a running app. Each entry typically includes a live example, code snippet, and brief notes on properties or usage, turning the app into a hands-on reference you can...
    Downloads: 0 This Week
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  • 7
    Fast Artificial Neural Network Library is a free open source neural network library, which implements multilayer artificial neural networks in C with support for both fully connected and sparsely connected networks. Cross-platform execution in both fixed and floating point are supported. It includes a framework for easy handling of training data sets. It is easy to use, versatile, well documented, and fast. Bindings to more than 15 programming languages are available. An easy to read introduction article and a reference manual accompanies the library with examples and recommendations on how to use the library. ...
    Downloads: 16 This Week
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
    Last Update:
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