Showing 7 open source projects for "tile design"

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  • 1
    Amazon Chime SDK React Components

    Amazon Chime SDK React Components

    Chime React Component Library with integrations with the Amazon SDK

    ...The Amazon Chime SDK React Component Library supplies client-side state management and reusable UI components for common web interfaces used in audio and video conferencing applications, including: video tile grids, microphone activity indicators, and call controls. All components come with a simple, modern design, and can be used as-is or restyled with a custom theme. In addition to UI components, the library leverages Reacts' state management tools such as Providers and Hooks to connect to the Amazon Chime SDK for JavaScript and pass data to the UI layer, simplifying state synchronization so that developers can concentrate on building engaging experiences.
    Downloads: 0 This Week
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  • 2
    Material Calendar View

    Material Calendar View

    A Material design back port of Android's CalendarView

    A Material design backport of Android's CalendarView. The goal is to have a Material look and feel, rather than 100% parity with the platform's implementation. Material CalendarView 2.0 comes in with a major change into the core of it's API, we transitioned from using java.util.Calendar to java.time.LocalDate. Also that should not impact the public api (we are still using CalendarDay), both Calendar and LocalDate function a little bit differently. One example of that: Months are now indexed...
    Downloads: 0 This Week
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  • 3
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
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  • 4
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer on iOS. ...
    Downloads: 0 This Week
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  • 5
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 6
    includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
    Downloads: 0 This Week
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  • 7
    Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
    Downloads: 0 This Week
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